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Granfali

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  1. Hello, I know there are previous messages that speak about these items but I prefered to have both together to be easily answered. I was following the track of this game long time ago. It has been a great news that Battlefront be the final publisher/distributor. Congratulations. Though there are many factors that I would like to see in ToW (mortars, editor, tank duels at long distance, infantry in buildings, etc) but I am really worried for not appearance of Strategic Campaign mode (not linear I mean) and for the Cooperative Multiplayer mode (more than two players obviously). A) The Strategic Campaign mode would give to the game great more versatility and realism. It would combine the tactical action (battles) with the strategic one (movements over Campaign Map). It would be alike to Close Combat 4 and 5 Campaign system. It be much more entertained and realistic than linear model of campaign that ToW will present. I have played tons of battles played with CMAK and CMBB. I built a campaign (Market Garden) that was played inPdL(Spanish reference web for CM) for two years. And I can assure you that if there is something that hooks the players in a game it is a Strategic Campaign. Playing the role of a unit commander, taking your guys along the battles taking care of them and driving them to the victory, making strategic movements in the map, doing that your victories / defeats also affect the rest of companions who play the campaign with you, etc ... it does that immersion in the game be even bigger. Thus, take a bridge, conquer a crossing roads or defend a hill would have a "real importance" beyond the battle last second. On the other hand, the possibility of facing 4, 6, 8 ... players in the same battle with restricted communications (depending of the radio or visual/voice contact of course). This aspect gives you much more realism and introduces yourself in the real role of a unit commander. You are going to see that are seeing your guys. You don’t know what are seeing your comrades. In my opinion the 1 vs 1 already should be history in the wargames. Definitively, these two elements it would give a quality jump in ToW and it would make the game much more complete. Without dude, both are a “must have” in this game. Please Moon, Madmat, Megakill… I know that, because lack of time, these aspects difficultly will be able to be included in the original game, but I request you bear it in mind, at least, at the moment of making the first patch or addon for ToW. Granfali
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