I tried those TRP's out as well as the observer with the on-map mortars, and the "pre-planned" targets on turn one. It's a little rough, but i guess it will do for the game.
One wish i have is more options as far as the size and shape of the targets. The "Target Wide" option is a little simplistic to what i would like to see. It would be nice if you could specify the length/width/attitude of a target and different sheafs. Also, a TOT option would be appreciated. If you could mass two or more batteries/platoons/sections of the same caliber onto one target (basically simulating battalion or even regimental fires - not thinking about realism here, as far as how much fire support you get with respect to the size of your maneuver forces) and possibly combine that with TOT, it would be very interesting.
I realize it's a game and that if you put too much into the product it would turn into too much to deal with, so just ignore me if you want to.
One more thing that came to mind. It would be very useful to specify the number of rounds per call for fire. Btry X or if massing fire, Bn/reg X. Without this kind of control a lot of rounds are wasted when you use artillery in CMAK.
el T
ps. I did search the forum before asking my original quetion. I just didn't find much of value. Thanks again for replying with excellent info.
[ June 10, 2006, 07:36 PM: Message edited by: el T ]