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Vaunu

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Posts posted by Vaunu

  1. I often find that at the beginning of the levels I am afraid to move out(if I am attacking), I dont want any of my tanks to be sniped buy enemy guns

    Guns always get a first shot, so if you're expecting an enemy gun, here's couple advice. Move your tanks together where you believe the gun is located. Once the gun start to shoot your tanks the rest of your tanks hopefully destroy it, or you can move something light/inexpensive first and hope your enemy reveal his guns, and you can take them out with mortals.

    and I am not really sure what to do with my advancing infantry, other than try to keep them in cover and keep the close to their leader. .

    Sounds pretty good to me, especially if you're holding the flag, hide, and wait for your enemy and ambush them. Don't shoot over 150 meter it's wasting a bullets, unless you want to delay your enemy and keep them pinned little bit.

    Also what is a good way to minimize losses while moving over open ground?

    You take always heavy losses when moving on open ground. One way to cross open is to use "move to contact" and "hide" command, so when your inf spot an enemy they hide, from there you can keep sneaking or advance/run to nearest cover, or make smoke.

  2. okay. thanks. i generaly try to take them out with mortars but he keeps it hidden untill he has a good target so i cant find out where it is untill he has destroyed something nice. how can i find it before it hurts me. also instead of making a new thread are their any good british infantry in 1945? they all force you to buy rubish mortars, piats that cant do any damage to any of the big german tanks and flamehrowers that are only good in defence. the enginere squads are the only ones that dont but they are so expensive. also this leaves me with so few support points i cant get any AT guns so the armour has to deal with that tiger or stug. not a verry nice way to spend armour points. sorry but i realy need help

    I like British inf because I like flamethrowers and mech-forces. British inf is little bit cheaper than American inf thus you can afford some halftracks. Use those halftrack to carry your flamethrowers, pias and mortals and give extra firepower for your inf. British inf aint so bad choice.

  3. Originally posted by zwobot:

    </font><blockquote>quote:</font><hr />Originally posted by J.R.:

    I play TCP with my gaming buddy every once in awhile... usually because we start a game in PBEM mode and both get excited to finish it.

    I don't think people hook up randomly to play TCP games though...

    FWIW.

    You can switch from PBEM to TCP/IP play mode? Does it work to the other direction, too? </font>
  4. Little addition to Bannon DC's post. I've noticed there's a huge different between unit experience too especially what comes to greens they're totally useless as infantry's main purpose is to scout and capture. They don't seem to do well in either of them and if they panic it can take a whole lot of time to get it back in line. Watch carefully greens. Regulars and veterans are a whole different story they can do a good job especially veterans.

  5. Thanks I won by Major Victory yesterday. Excellent map. I took the historical route and followed the road just like in my previous games. This time I choose not to save ammo it did the trick for me. I was amazed how much firepower you really have. Used concentrated fire while some of my squads were assaulting the nearest scattered forest or buildings. Once the mortals hits me I gave my mens appropriate time to recover and kept going.

    Couple question more.

    1) Is that wall good for protection? My mens doesn't seem to stay there for long and start to sneak to nearest cover away from the wall. Not only in this scenario.

    2) How significant AI experience bonus is?

  6. Hi all. So, I can do pretty good job at most scenarios usually I win them at second try but there's one what cause me a lot of headache and something what I really want to win mainly because I think I can learn a lot from it as there's no smokes, tanks, engineers and only 2 mortals. It's name is Counterattack to Galatas. I've tried it four times and every time major defeat. Basically my problem is that I can't capture building there's just too much of firing from AI side especially when I'm deeper in the city and AI is within 100 meter and I'm forced to take building as the time is clicking.

    I could greatly appreciate any help I'm now at work I'm going to give it another shot when I'm back home.

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