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Mclarke

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Everything posted by Mclarke

  1. If you send me the turn file I'd be glad to post an AAR. email:mclarke_pnb@yahoo.ca Just of the top of my head, in the dark, heres what I would do.. You said you were in rural terrain, so I take it there's not many tall heavy building with good los for those HMGs that are pinning your squads. First thing I do is reposition a platoon of tanks to keyhole suspected mgs sites, IE, any buildings near the MLR. Just drop em, thats what the tanks are their for, and Sherman ammo load out lets you get away with it. Ok, so now every building that could be part of the enemy MLR is a pile of smoking rubble, what next... The I would position my 150mm arty spotter with sight on that crucial treeline. Then I would sweep the whole treeline in 30 second splashes, repositioning every turn, pinning squads and killing ATGs. So, now that your arty is incoming, get your mortar up to deal with the ATG you spotted. He should be with a forward section HQ of Company HG to spot. Then Advance with your infantry, with the advance command. Shorts dashes. Your infantry will get pinned, some may get caught in the open and be really shot to hell, but so be it. You need to advance. Get within 250m-200m of the suspected enemy MLR, which I gather is a treeline that you've been shelling sporatically with 150mm. Get close enough to Id the MGs, but far away enough to avoid the red hot kill zone. You may want to split squads to give your men more surface area, and a hell of lot more targets for the enemy MGS. Once youve Id'ed the MGs, kill them with your armour, target area to make sure they stay down. Then its a methodical push forward, trading men for ground, keeping your tanks behind your company, spotting ATG with your forward Inf, and massing tanks on them one by one, and killing them with your mortar. Once the battlefield is clear of ATGs, get your tanks up with your men, and move up and through the MLR. ------- Some thoughts, but without the turn file this was the equivalent of mental masturbation.
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