Mmmm...I really hate to state the obvious but copy protection in any way/shape/form doesn't work. The only people who are affected by copy protection is your paying customers. Whatever you use (safedisk, dongle, virgin sacrifice, bloodpacts, leaving the cd in, steam, etc, etc, ad nasum) will be cracked (in hours..sometimes in days) of the release of a game. If someone wants to steal the game they will find a way. Then there are your paying customers...who are dealing with interesting problems like not being able to read the CD because of safe disk, corrupted installs, and listening to the scream of their CD-ROM every time they run the game. They just want to play....but are left with a useless coaster due to the copy protection. So what exactly is copy protection preventing?