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RoyB

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Posts posted by RoyB

  1. I've played about half a dozen games so far and have yet to see the AI make effective use of land based air power, not even close, though on one occasion an AI player did have about six tac bombers in one location. Before going to war with them I build up my fighters and the tac bombers were destroyed. I've never built or encountered aircraft carriers. The AI does definitely use all other forms of naval power.

    My current game is an unusual one in that previously I've never been at war with more than one, possibly two AI at the same time. In this game all four AI declared war on me on or about the same turn. Perhaps if I had traded with some of them that could have been forestalled. Once the "expired turn 0" bug was fixed one AI did offer peace which I accepted. However, his attitude toward me was "hateful" and therefore the very next turn he declared war again. I did that about twice before deciding it wasn't worth accepting peace again. So this game has been challenging to say the least. I've had to fend off numerous invasions and the naval war has been ferocious with high losses all around. I'm slowing gaining control of seas with the aid of my tactical air power and strategic bombing campaign. One by one enemy islands are being conquered. Victory is not yet complete but the potential for defeat has passed I believe.

    NOTE: While not certain, it appears you can fly over (recon) neutral AI players without provoking "border violations" or changing their attitude toward you. If true that probably ought to be addressed.

  2. My Observations

    1) AI doesn't use air power very much and when it does, not very effectively.

    2) AI doesn't build anti-aircraft units, at least not in my most recent 3 or 4 games.

    3) Because of 1 and 2, my air power (and navy) decides the game every time.

    4) I'm still having fun playing Empires of Steel.

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