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RoyB

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Everything posted by RoyB

  1. I bought this yesterday for my Toshiba Thrive 10.1 Android tablet. Wow! Great game. Looking forward to the 1.4 update with additional missions. You need to get this added to Google's Play Store pronto, not just in the Amazon App Store.
  2. I was on the site about 5:30AM this morning (EST) but as of now can't get the site to load on my desktop PC or on my smartphone. Roy
  3. I've played about half a dozen games so far and have yet to see the AI make effective use of land based air power, not even close, though on one occasion an AI player did have about six tac bombers in one location. Before going to war with them I build up my fighters and the tac bombers were destroyed. I've never built or encountered aircraft carriers. The AI does definitely use all other forms of naval power. My current game is an unusual one in that previously I've never been at war with more than one, possibly two AI at the same time. In this game all four AI declared war on me on or about the same turn. Perhaps if I had traded with some of them that could have been forestalled. Once the "expired turn 0" bug was fixed one AI did offer peace which I accepted. However, his attitude toward me was "hateful" and therefore the very next turn he declared war again. I did that about twice before deciding it wasn't worth accepting peace again. So this game has been challenging to say the least. I've had to fend off numerous invasions and the naval war has been ferocious with high losses all around. I'm slowing gaining control of seas with the aid of my tactical air power and strategic bombing campaign. One by one enemy islands are being conquered. Victory is not yet complete but the potential for defeat has passed I believe. NOTE: While not certain, it appears you can fly over (recon) neutral AI players without provoking "border violations" or changing their attitude toward you. If true that probably ought to be addressed.
  4. My Observations 1) AI doesn't use air power very much and when it does, not very effectively. 2) AI doesn't build anti-aircraft units, at least not in my most recent 3 or 4 games. 3) Because of 1 and 2, my air power (and navy) decides the game every time. 4) I'm still having fun playing Empires of Steel.
  5. I've seen the same error in my current game. Can't accept peace because it is always "expired on turn 0."
  6. Gary Grigsby's World at War will have LAN and TCP/IP online play added in a future patch. Probably not the next patch which is due in a couple weeks but mostly likely late summer (just guessing however).
  7. Actually, Gary Grigsby's World at War is a very good game. The next patch will make it even better. A future patch, not likely the next one, will add TCP/IP online play. Right now I'm thoroughly enjoying the Play By Email feature.
  8. If World War II Online can still be played adequately with a 56K dialup modem, and it can, then I would think SC2 will be playable via dial-up.
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