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HardThunder

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About HardThunder

  • Birthday 04/13/1956

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    http://mail.telebyte.com/~hardthundr/index.html

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  • Location
    Earth
  • Interests
    Military aka U.S. Army
  • Occupation
    Living

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  1. After doing the normal – hacks. It would seem that the easiest thing to do is change the map. I copied the original map from one file, and renamed it the map of the scenario I wished to use. I have not tested it in play. But it did come up with the new map. Now that said (Major H is going to not be happy with this one). I would like to see a scenario with at lest Two AI players. Given the current situation the US and our valued allies find our selves in, and the history of this area, and conflicts in the area. Have three or more side fighting each other could be a great tool. As in once you know two side are fighting each other, let them have at it, and hit them in the flanks.
  2. "Working on it but progress has been slow. I am begining to think that it would have been easier to build a new game engine" I know nothing about how this program works, as I have not messed with the code (yet). Just a suggestion: Could you add some basic things that would be useful in making it easier. All I have ever did in the past was change weapons, and add weapons/units to the one you already made. I have not even added a TOE or anything like that. Could something like that work for now?
  3. Things I would like to see in the simulation. Larger screen. Many of the maps are very small. And unless I change my display size, or set the default screen size smaller for the game (something very hard to do for most pc users) then the size is just too small. Benefit: Map would be larger. Units would appear larger, and more easily recognizable. Better representation of units in both Mil standard, and Representational graphic. Easier to identify what is what. Better mix of Air Support AC-130 Gunship F-16 with current Weapons (stand off firing.) EC-130H etc Mix Current Intel. Like the “ Fog or war” in a mixed way. Such as being able to see some Enemy units, but still not have a clear picture of the enemy lines. I should say I have been using this from the very first one. My first copy was for a MAC. Very nice over all, a great tool for commanders at all levels, and Services. Lots of very nice , very good work. If you lose the tactical battle on the ground, you have lost it all. [ February 11, 2005, 06:48 PM: Message edited by: HardThunder ]
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