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herr gunther

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  1. Sorry if this has been discussed before, but one annoying problem with SC1 is that infantry anti-tank upgrades are too powerful (tanks can't upgrade against infantry and become relatively weak). I understand this will be altered in in SC2, as heavy tanks will also improve against soft targets when upgraded. However, this may make this technology too powerful, as one upgrade gives you both an advance against tanks and soft targets. Perhaps to lesson this incentive, an upgrade in heavy tanks should also result in a reduction in mobility (a different tech category in SC2, if I understand correctly). Thus, you have to weigh the benefit of heavy tanks vs. the loss in mobility, like in WWII. Thoughts?
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