Jump to content

shadow_king

Members
  • Posts

    4
  • Joined

  • Last visited

    Never

About shadow_king

  • Birthday 02/08/1976

Converted

  • Location
    Alexandria, Va
  • Occupation
    System Engineer

shadow_king's Achievements

Junior Member

Junior Member (1/3)

0

Reputation

  1. Hmm. A BattleTech version - using the CM engine would really be fun. Does anyone know if te developers considered this?
  2. I tried using three squads of inf, supported by two or maybe three halftracks. It still took nearly 3 turns. I was fighting the airport battle. There has to be a better way - besides flame thrower teams. I just thought it was a waste of three squads that could have been attacking another target. How may people does it take to kill 3 or four guys. I think I am going to ptry to pin them with MG fire then move a couple of tank hunter units with a flame thrower to flush them out. [ February 06, 2004, 01:36 PM: Message edited by: shadow_king ]
  3. I am relatively new to this awesome game, and I am having fun mastering the art of tactical warfare. One thing is bothing me right now. HQ units. These units seem to be the most difficult to dispatch, especially when they get down to 2 or 3 members left in the unit. Once I had HE fire from a PzIII, machine gun fire from 2 HMG and some rifle fire from two squads and it still took nearly 3 turns to finish off 3 officers. I have since taken to using Tank-Hunter teams (they have SMGs) to knock out these units. Is there a better way knock out these units. Also what is the purpose of the Tank-Hunter unit. It seems to me that they are a little under-dressed for the task of knocking out tanks (2xSMG + molotov cocktails, etc.) Also any suggestions on what a good "Head-Hunter" squad would or should look like would be nice. [ February 06, 2004, 11:51 AM: Message edited by: shadow_king ]
×
×
  • Create New...