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Wildhack

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Everything posted by Wildhack

  1. I don't think it's hardware because although I have my share of CTD's and BSOD's in other D3D games, I don't get this sort of instantaneous corruption of the (whole) display. But thanks for trying Shrullenhaft. err, and I should also add that I am using the Windows default mouse cursor (I have read the tech support guide).
  2. I'm a newb having some real trouble with CMBB v1.3, and would appreciate any suggestions you guys might have. I've managed to play through a few smaller scenarios with this problem being manageable, but currently, in a 2700 point battle I am trying to wage, I can't seem to run CMBB more than a few minutes before the display blinks out into a grainy whitish color. Only a reboot can restore it. Notably, the same problem occurs in both Win98SE and WinXP (I have a dual boot OS). I've tried: 1.)Changing video drivers (currently 45.23 in XP, and 30.82 in Win98) 2.) I updated all (other) drivers and bios's not more than 3 months ago. 3.) I've reduced ingame refresh rates as low as 72hz (at 1024x768 32 bit; way below max for my card and monitor). 4.) I'm pretty darn sure heat isn't an issue (I'm running totally non-oc'd in a well ventilated case; processor temp around 36 centigrade). 5.) Anti aliasing is manually set to off. 6.) I'm using fairly conservative bios settings (video fast writes off, memory timings tested with memtest-86, etc.). But I'm open to suggestions. Right now my only idea is a possible correspondence between mouse movement and the crash's. But I'm reluctant to try something other than my Logitech Marble Mouse trackball unless somebody can specifically tell me there is a problem here. Thanks for any tips, Wildhack ---------------------------------------------- Athlon XP 1900 w/Microstar VIA KT333 chipset 512MB 333mhz DDR Gainward GeForce Ti4200 w/64MB Built in AC'97 audio Viewsonic 19" A90f+ Ultrabright monitor
  3. I admit I'm not even a grog junior grade, but I noticed that one element not mentioned in this discussion was the Soviet strategy of placing execution squads behind front lines. Perhaps "broken" conscript level troops could have their status modified when receiving a little area fire from their own countrymen, hehe?
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