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eddie413

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About eddie413

  • Birthday 04/13/1959

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  • Interests
    WW II history, new age reading

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  1. Well guys, I certainly got some good advice, and I thank you all. I now "see" mortars in a better way. I failed to clarify in my original topic that I was mostly referring to the 60mm single mortar-teams. {The 81mm artillery has always been a big help}....Anyway, the 60mm mortar teams and the 2" british version now are used by me in a better way. Thanks again!....
  2. To anyone who can give me good advice, or help me to see this in a different way: Mortars in real-life are deadly and effective. To me, mortars in CM & CMBB are lame and sound like little pop-guns goin off(when they hit the ground). They never seem to contribute much to any battle. I've been playing CM since March 2001, and CMBB since it came out. I play alot, and LOVE all aspects of this great war-game....Except...Mortars..Why can't the design team upgrade the blast effect (visually and auditorally)to mirror real life like they did with [some of the ]tanks? Believe me, I WANT To use mortars in my battles, but lately, I just eliminate them when choosing units when I make my own scenarios cause I find them unrealistically lame.... -------------------- frankiep Son of a WW II veteran
  3. :confused: To anyone who can give me good advice, or help me to see this in a different way: Mortars in real-life are deadly and effective. To me, mortars in CM & CMBB are lame and sound like little pop-guns goin off(when they hit the ground). They never seem to contribute much to any battle. I've been playing CM since March 2001, and CMBB since it came out. I play alot, and LOVE all aspects of this great war-game....Except...Mortars..Why can't the design team upgrade the blast effect (visually and auditorally)to mirror real life like they did with [some of the ]tanks? Believe me, I WANT To use mortars in my battles, but lately, I just eliminate them when choosing units when I make my own scenarios cause I find them unrealistically lame.... [ July 24, 2003, 07:00 AM: Message edited by: eddie413 ]
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