Hi all,
I've got a few questions and thoughts mainly about CMBB. I really love the CM series and play it a lot but there are some things I just can't figure out.... here goes.
-Last night I spent 2 hours making a map for a static operation.... I forgot to start a new operation before making the map and thus the map is for battles or quick battles only :-( Anyway I can get the map to work with an operation?
-I usually play MP-operations, static. We set them up quick battle-style where both players get a fixed amount of points for each battle to shop for. It's pretty gamey but if we play normal operations we'll end up killing each other because someone get better tanks, troops, terrain... coffee or whatever. Now, my problems:
-Why is meeting engagement not an option for operations?
-Why are my reinforcements bunched up at the start of each battle? It takes 30 minutes just to sort out each platoon of infantry and that is time I don't wanna spend (Yeah, we use too much points..but we like it that way). What's wrong with just lining them up platoon for platoon?
-When playing as the attacker in a static operation I usually can't place reinforcements in the front line, fine. BUT, I can tell the guys up there to hide, change rotation... but not to get back in the building which they magically left during the fighting pause. What's the idea of this? -Hmmm, since I have a few minutes of quiet I'd better carry this big machinegun and place it in front of the building so the enemy are sure to kill me straight away in the first minute of the next battle...... I frequently lose a platoon or so to this kind of random troop dispersion. Is there anything I can do to improve my ability to place my troops?
...and some other stuff I would like to see.
-I would like to choose the number of smoke rounds shot in each turn (direct fire). I guess I could make a pause for 50 secs and then shoot one, but then it might be too late. This could apply to the amount of HE rounds fired as well. Maybe as a 3 level rate of fire dialog.
-I would like a dialog asking if I would like to use explosives when using close range area target for infantry. I mean, the tanks get to choose whether or not to employ the main gun.
-I would really like to watch all the action phases in a battle as one long sequence in the end. Is there any way to do this?
-When are we going to get graphically represented full squads? Will that be possible with the new engine? I'm really getting use to the 3 men squads but I would kill to see 400 little 3D men do a human wave assault
That concludes my questions for today.... Sorry if I have asked questions debated before...
-C-