Jump to content

Metto

Members
  • Posts

    7
  • Joined

  • Last visited

    Never

Posts posted by Metto

  1. This thing, that moving objects(tanks etc.) only tell the units "you must not fire here", creates an exploit.

    Situation 1: A tank is advancing towards a machinegun and has infantry following it, "in cover". The player controlling the machinegun gives it an area fire order ahead of the tank -> when the tank and infantry moves forward, the mg keeps shooting the spot and hits the infantry through the tank.

    Situation 2: There's a light infantry gun instead of the machinegun, and the tank is a heavy tank, so the gun can't kill it. The tank is sitting in level terrain, so even a small adjustment in the guns elevation may result in the gun's rounds going very short or very far from the tank. The player sets the gun to fire in front of the tank and when the gun eventually misses above it's ground target, the shell flies through the tank and hurts the infantry.

×
×
  • Create New...