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xediel

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Posts posted by xediel

  1. i had a game where my opponent declared war on ireland early in the game.. and he pounded on with 3 carriers on my irish corps.. so he gained experience if i reinforced it so what is a better choice to constantly reinforce the unit or just to let it go ?

    the same thing could be projected onto denmark if you are allied

    so what to do in those situations ?

  2. why not.. and yes factories could be destroyed and even taken by the enemy what would give a great strategic importance for certain cities..

    now by strategic bombing you take away mpps from the enemy and lets say the enemy has a tank factory in the city you are bombing.. there should be given beside the mpp you take away from the enemy i don't know say 5 % of chance of hitting the factory and the damage should be random but in some way dependant on tech level and experience of strategic bombers

    further more you should be able to move your factories.. you know that some city is going to fall in a few turns and you order a move of the factory and it starts.. say 15 % per turn is moved and it costs you i don't know 1/3 of the production price of the factory...

    no factory = no production

  3. i thought about it would be good if you could even build factories or move of course for a cost ie 1000 mpp factory and 15 turns until it is fully operational

    and moving should cost you half the price and should also last some time

  4. yes something like that.. in example you have 5 air fleets but a strategic attack on your air fleet factory made some damage...

    and you wan't to buy a new fllet it should cost you more depending on damage normal price is 400 but now it costs you 425, 450 depending on the amount of damage or even you are not allowed to buy an additional air fleet and as a bonus those fleets that you already have cost more to reinforce or are not allowed to reinforce..

    so strategic bombing is making it count !

  5. i don't know did you discuss factories for sc2... what i mean to give importance to strategic bombers factories could be added to existing towns and in case you damage a factory (there could be more types ex. tank factory)

    depending on the amount of damage and no. of factories the cost of building and reinforcement cost would rise up to the level where you couldn't reinforce that type of unit that turn.. i'm not sure but something like that could work ?

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