Hi All
Was playing CMSF for the first time as a two player with my friend the other day. In the first game - standard scenario - he had no issues at all. On the second and subsequent games {quick battles} (even after restarting the game) he had:- floating troops as if still in a vehicle but unmovable, Situations where there was capacity but vehicles would not allow unit loading and order lag(not seconds but a long time). I did not get any of this behaviour, but I was the host. Next time we will try with him as host. I seem to remember some time back that I had seen reference to a couple of these bugs before, but possibly in the WEGO version. Are the issues I have highlighted known for 2 player realtime and if so is there a fix planned for them or is this some peculiarity that is unique to us? Is the issue more to do with the quick battle choice? Can anyone shed any light please.
Regards
Epishade