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Synurgi

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  1. I was a novice like you and someone suggested this page as a guideline...http://www6.tomshardware.com/graphic/20030120/vgacharts-02.html . It does a great job of comparing the major cards and helped me decide which one offers the best speed at a reasonable price. I got a ti4600 and have been happy with it. It runs these games great with all doodad/trees/weather enabled.One thing to keep in mind is none of the Radeon cards can display fog visually in these games,so if fog is important to you, avoid Radeons and stick with a Nvidia chipset card.
  2. I remember seeing posts regarding burning vehicles /terrain in CMBO and CMBB. There were complaints about how loud the crackling flames were in proportion to the other sounds. I had this problem. I noticed in CMAK demo the flame noise seems muted and toned down. A small but very welcome tweak.
  3. This thing about kill totals...I remember in CMBO you wouldnt get a accurate kill total. For instance you could kill gobs of infantry with a Forward Observer but get a much lower reported kills in the AfterGame report. In CMBB I thought this was changed so the AfterGame report would accurately report kills. In the case of artillery observers, they would certainly show a much more accurate kill total than CMBO. Maybe CMAK went back to the older CMBO way of doing things instead of the more accurate CMBB method?
  4. This is an excerpt from the memoirs section at the Russian Battlefield site........ http://www.iremember.ru/infantry/shelepov/shelepov.html The sentence about a German Panther with RED tracks is what stuck in my mind - What happened next? - The German tanks appeared on the ridge. Some ten of them at once - they rolled forward at a relatively high speed and fired machine-guns at our fleeing infantry. I remember that stupid thought - "this is IT!" - that passed through my mind. That was really terrifying - a tank assault! They even fired their main guns non-stop. This has a very strong effect on the inexperienced soldiers, although it is almost impossible to fire accurately on the move. But the psychological effect is devastating! I also wavered, although I had experienced this kind of attacks before. I knew the main thing was not to flee, although my legs wanted to run themselves. We had to let the tanks pass through our positions and stop the Panzergrenadiers. But the tanks turned and rolled along our defensive line, merely squashing us. I saw one of the tanks detonating a land mine... - Where did the mines come from? - The engineer platoon made it to plant mines on the road. Two tanks were knocked out by those mines, one of them burnt out and the other one, with smashed up road wheels, had been firing for a long time, before it was surrounded and burnt. I want to tell you one thing - this might all sound heroic, but there was nothing heroic in that fight. I just saw a German Panther with red tracks. They were red with blood, but I realized that much later. I do not remember what I was thinking about during that fight. I remember the fight itself quite vaguely. They said I knocked out one tank, but I am not sure if it was really "my tank". Most likely, the leadership needed living heroes, not dead ones. This is why in the hospital (that was Ivan Ignatievich's last wound - he lost his leg in that battle - Valera) I received the Order of Glory.
  5. I believe proper way to do it is to set your desktop to the desired resolution.....look in your CMBB folder and delete the prefs file. Start the game and it will then allow you to pick the new resolution.
  6. Thanks for your reply Schullencraft.I was able to fix this sound problem indirectly by replacing the old 8 meg trident video card with a new 32 meg Geforce. I have no idea why a new graphic card would fix the sound problem but evidently it did )
  7. Thanks for your reply Schullencraft.I was able to fix this sound problem indirectly by replacing the old 8 meg trident video card with a new 32 meg Geforce. I have no idea why a new graphic card would fix the sound problem but evidently it did )
  8. The sound in CMBB often sounds distorted or clipped. It occurs most often when the game is busiest, lots of fighting and graphics happening on the screen at once. I have tried various solutions to correct this. I have a Soundblaster 16 PCI card and AMD CPU/via motherboard. I've tried changing sound acceleration, switching card places in PCI slot (by the way the PCI card is not sharing a slot with anything besides "Holder fo IRQ steering") Ive tried using the Via "latency patch", updating the 4 in 1 drivers, updating the soundcard drivers, tweaking pci latency in the bios.....nothing has worked to fix the annoying sound glitch. What mystifies me is CMBO plays and sounds fine without any of the distortion/clipping on the same system whereas CMBB does not. I think I remember hearing someplace that the sounds in CMBB are higher fidelity than CMBO and perhaps that could be why CMBO sounds fine and CMBB does not? In other words the sounds in CMBB are so rich that my PC is choking on them... IF this is the case, is there any way I could experiment with "Downsampling" the CMBB sounds reducing their quality making them more like the ones in CMBO and hopefully fixing the problem that way? I would like to try this but I dont know what kind of software to use. Could anyone here please offer tips on what software(preferably shareware/freeware) I could use to mod the sounds. Any help in this would be appreciated, also if you have a tweaking suggestion I have not mentioned above I would try that too. Thanks for listening.
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