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psyronin

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  1. Hey there. I'm trying out the demo for this game. Looks like WiF and plays like Panzer General, but I'm a bit lost. The so-called help that comes with the demo is more of a feature list. Would it kill the devs to make the full manual available? It would seem to be an extra incentive to buy. Anyway, I got a few questions: 1) What exactly does supply do and how does it work? 2) What exactly do HQs do? How useful is it to have one? 3) What's with the numbers on the ports? I see they go down when bombed. 4) How does strategic bombing work? I was playing the Axis side and the English bombed something and it said I lost 2 MPP. But the brits lost 1 plane, which to replace would cost more than 2 MPP. Looks like I'm winning the economics exchange there. What am I missing? 5) What's with the different colored hexes when I choose to move a unit inside enemy territory? Any ZOC rules in this game? If anyone can answer these questions for me, I'd greatly appreciate it.
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