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farmerch

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Posts posted by farmerch

  1. I think the question is can you set victory conditions to:

    - attacker A must reach town xy within 4 day

    - attacker B must move infantery to railwaystation ty

    - defender must attacker not let cross forest dz

    something like that. it has not much in common with the cmbb victory conditions but for a campaign - it is vital to be able to set different goals!

  2. Yeah, but then you would be missing the whole point of CMC in my opinion, that is, of adding an operational layer to CMBB, not being an operational game in itself. With all due respect to BFC and the developer, I doubt CMC alone is much of a match for the other operational level games around there.
    They never claimed to be a full operational game. The suggestion is to have the auto-battle function solve smaller fights, but to the other battles on your own. And to calculate the outcome of small battles, well... it doesn't need to be perfectly balanced (even though I am sure the developers put a lot of work in this).
  3. Originally posted by Peter Cairns:

    Anti American;- This is a we don't like what you are doing in Iraq and we don't like you.

    Hey, I am anti american. However, I don't consider this forum a place to talk about politics. From my point of view, people here want to play a good game and they want to play it well.

    As there are hardly any politic debats (which I prefer) I reckon there won't be any political censorship needed.

  4. well, I wouldn't notice anybody inside the woods hiding, either.

    but you can see stuff moving behind the woods. you just look through it. trees don't hide much of your view. bushes and hight grass, on the other hand, block your view effectivly.

    besides, the border of a forest usually blocks your view better then the inside (bushes grow on the border, not much inside)

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