Thanks to all! The first three replies really gave me what I needed (though I will check back for more) and confirmed my best guesses. Ok, so these are markers popping up, sort of like the flags used to indicate areas of control. I must say that they are "stylish" as markers, but that is fine, I recognize the same sense of humor which slips through in the manual from time to time. AND...the tip about NEVER being able to detect AT mines was pure gold for me. That explains the fact that I had been careful to move all three engineer squads down the road on either side even up to the point where my tank hit the mine. I originally felt that I did not get my due for that effort, but now I know I will just have to stay off the rest of the road permanently (with my last three tanks. I learned about the capability of AT guns with the first two). Little "bugs" like the AT detection thing don't bother me, I know that they will be rare and far between in an otherwise detailed simulation, and as stated there is always CMBB when I'm ready!!! (probably sometime next year at the earliest!) Nonetheless, Battlefront will have a large part of my future gaming business.