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theBrit

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Posts posted by theBrit

  1. Ok so the Uber patch has come.... many are rejoicing but for me, fundementaly nothing has really changed. The core of the problem for me is the constant micro management of my 'deaf, blind and dumb' troops/vehicles.

    The core of this game is still flawed in my opinion...

    In every department from Pathfinding to simple fire and manoeuvre TOW struggles. Troops ordered to move to a position have to be almost instructed on an individual basis constantly if you are to have control over the action. Even small actions, such as soldier v soldier ends in comedy as two combatants stare at eachother, some 8 yards apart...fumbling for grenades!!!

    Sadly the tow community and devs seem now intent on this legendary add-on to save the day, well if that's the case I feel cheated....this add-on should be FREE as the game has never really delivered its promises or vision...its still broke!

    As it stands its a pretty map generator, with the ability to place mindless drones... and nothing more!

    I will however watch this game with interest as I feel all is not lost...yet!

    Thanks for listening.

  2. Originally posted by Mcalhau:

    I hope that the people in BFC don´t get to angry with me smile.gif , but in an email that I send them about modding the North African Campaign, they have told me that they are working in it in the add-on that is "scheduled" to the end of the year.

    I personally will not buy any add on until the fundamentals are fixed. Im sure they'd get a percentage of new comers to buy it, but if they want us current TOW owners to dip into our pockets...more work needs to be done.
  3. Originally posted by track:

    At minimum AI should be able to fight at static positions on it's own. It should do the following without separate orders:

    - Seek cover when under fire

    - Pick up ammo and weapons from nearby bodies (if needed)

    - Fall back towards cover if taking lot's of casualties

    - Surrender if it just gets too much

    It sounds like a serious design flaw if the player is expected to be acting as each and every soldier on the battlefield.

    Gets my vote, this should be the bare minimum!
  4. Originally posted by Pike:

    What is the meaning with this totally meaningless feature? It's not even fun to play multiplayer with this useless premade maps with premade troops!

    Überpatch made multiplayer work for first time but it totally sucks. MOST BORING MP I HAVE SEEN SINCE ALONG TIME BACK!

    I think I go back to Close Combat V and the mods they have made. THATS GOOD MULTIPLAYER! Multiplayer campagin game with troops you "buy" or replace with a good replayability, supply, reinforcements, FOW, Unit morale, and pretty smart AI for that time! (Actually better than ToW. SO far I am so dissapointed with this so called game. Only thing that is good is the graphic!)

    Maybe CCV wasn't in the Russian minds? :mad:

    "Stupid Boy".... ;)
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