Hi Aloid,
I wasn't involved in the beta so I can only approach this from what I see in the game now and what I know of the 1940 campaign.
Actually, that's not entirely true and is kindof a modern myth to describe the French tank usage as you mention (support role) entirely.
The DLMs (cavalry divisions) were used exactly as a German panzer division was -- in fact, the composition was very similar with a good balance of tank strength (S.35/H.35/39) and motorized infantry.
The DCRs (armor divisions) were composed slightly differently, being too armor-heavy and without any significant attached motorized infantry, making it impossible to hold any ground taken.
The "tanks used as support" stereotype used to describe French tank usage is largely emphasized in history because had France not parcelled almost half of their tank force outside of the DLMs and DCRs to infantry divisions (independent tank battalions) almost double the number of divisions could have been fielded (~12).
The actual 6 armor divisions (7 if you count the 4eme DCR, DeGaulle's mixmosh division) were used, maneuvered, and fought as bonna fide tank divisions. They were not, however, concentrated into one place and used in a massive breakthrough attack as were the German tank divisions.
But that's more of a strategic deployement issue than a structuring one. In any event, the 3 DLMs were operated fairly cohesively as part of the Dyle Maneuver into the low countries and were unfortunately caught in the Dunkerque pocket.
Moreover, the extremely cumbersome chain of command and tardiness of acting on orders in an extremely dynamic battlefront, combined with almost non-existant land-air coordination, was the cause for the defeat of French armor.
In other games, such as High Command, the French are given one tank unit to begin with. I stand by my statement Fall Gelb should have at least one French tank unit if this campaign is to be somewhat historical in makeup.
In addition, the 22 belgian divisions form more than a corps, and should be an army unit.
I also think the Germans should start with one bomber unit; certainly the large numbers of He.111s and Do.17s were not part of any close support role and were as capable as any British 'strategic' bomber force in early 1940.
Numerically, the opposing forces were basically equal in all but air power and strategy/leadership.
Please understand that historically it's almost impossible for things to have gone better for the Germans in 1940 (history is a tough act to follow) and very likely could have gone much, much worse.
To play balance the game such that the unlikely but historical outcome is closer to the norm is less interesting IMO.
Hi Augustus,
I think with the current economic model it's fairly unlikely that the French could hold out until '41 with their income/production capacity; the addition of 1-2 tank unit(s) and the bumping up of the Belgian army wouldn't make a significant difference.
Also, with the Italians as currently modelled, the conquest of France is a certainty in a limitted amount of time. I've played both sides of the campaign and France falls quite easily in 1940 (though rarely by the end of July); as Allied the only way I could hold France longer was to strip the colonies of all troops and making some naval sacrifices (thus making the colonies very easy to capture).