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dpstafford

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About dpstafford

  • Birthday 03/29/1958

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    Dublin OHIO USA

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  1. Not at all! SC is an incrediably POOR remake of the fine game Clash of Steel. While SC does add PBEM support, and slightly stronger AI, it fails in virually every other measureable area of design.
  2. Bombers are just one of many elements of the game that are unbalanced. SC is just a really poorly designed game. Needs a real "do over".
  3. Now I don't want to get off on a rant here, but since you mentioned "bandit-capitalism", what about the crony-capitalism that ruined Japan's economy, and may be doing the same thing in the US (under the watchful eye of our crony-in-chief, George Dubya. [ August 26, 2002, 05:27 PM: Message edited by: dpstafford ]
  4. That could be--that's why I entitled this thread preliminary conclusions. Actually, my proposal is for armor to move twice, not attack twice. My evidence in anecdotal - in my two PBEM games as the allies in 1939, I managed to destroy all the german armor coming into France. My opponents didn't even bother to rebuild it, they built air fleets instead. By using 5 or 6 air units to obliterate a target and then sending infantry through, they were able to finish me off. Call that "blitzkreig" if you want to - air power was a component - but in SC it is the only necessary component. The land combat system in Class of Steel was excellent (admittedly, that game had a lot of other problems). But combat in SC seems dry, unrealistic and dull. Add to that the ability to BUILD an air fleet (or a battleship) is a single two-week turn, well, that's just silly..........
  5. Flesh it out more? Why bother. The game is obviously perfect. Can't wait to see the reviews. Gotta get back to the trenches now and prepare to go over the top.....
  6. 1) Armor is virtually useless. Certainly not worth the extra cost over infantry. 2) Air is TOO powerful - mainly because you can send every air unit to attack a single enemy unit. The solutions: Allow armor some sort of movement AFTER attacking. And allow any given unit to be struck by at most only one air attack per turn. Hmmm. Odd that SC cloned so much from SSI's Clash of Steel, but missed on these two critical areas. As it is, you don't really have a WWII simulation here. In fact, take out the air units, and you've got WWI. [ August 21, 2002, 04:13 PM: Message edited by: dpstafford ]
  7. Is it just me, or does it seem that invasions are WAY too easy. Pay a small cost to board your troops into transports, move across the sea in a single turn, fending off attacks from naval units which should turn the transports into kindling.
  8. Yes. One of them is playing PBEM against me. He is using 1.02 (refuses to upgrade), I am using 1.03. Thinking about going back to 1.02. Permanently.
  9. So, what you're saying is that install 1.03 not only will you have to have the CD in the drive, but you may have to have it in the WRONG drive (if you installed from a second CD compatable drive). Could you have possibly have come up with a better way to disrupt the legal owners of your "product"? And why is it that we aren't supposed to talk about this, Madmatt???
  10. Many of us have decided to NOT upgrade to 1.03 because of the CD check. Anyone who already has and wants to go back, just uninstall and reinstall SC and re-apply the 1.02 patch. Anyone who doesn't have the 1.02 patch can get it from me at: stafford@columbus.rr.com
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