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jamesroe16

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Posts posted by jamesroe16

  1. I really hope that BFC stays with ww2. It would be great if the game had all theaters, all time periods of ww2, and a deeper campaigne mode for the ones that like to play the d-day operation, or even the hypotheotical sealion operations. I would love to be able to decide where the allies were going to land or what if the panzers were on the coast during the invasion. I love that the infantry might be re-done. By far cm i the best in the buisness. Keep it up guys.

  2. I'm working on a port of ROQC to CMAK, but it all takes time. It's simpler than BCR, but still somewhat complex. I guess you could mix the core force and favor concept and the battle type generation from ROQC with your own maps.

    I can't wait for your cmak version. I down loaded the cmbb one. It looks good, but i like cmak alot better than cmbb.

  3. There are several rules for campaigns out there that might help you a bit - but they are for CMBB

    Biltongs campaign rules aka BCR

    and

    RobOs quick campaign (ROQC).

    In BCR the element of surprise is achieved by using the qb generator to pick the enemy force.

    Force composition (armor, CA, mech, inf, random) is rolled, points are given.

    Your own force is bought via the editor and/or the qb buy menu.

    Maps are either random, self-made or you find some on the net (e.g. in other scens) and use them.

    If you want to transfer/enhance BCR to CMAK, all you need to do is supply me with (approximate) data about temperature/weather, map type and who attacked how often. Curently BCR is lots of paper work (especially bookkeeping of units), but RL stops me from finishing an excel tool that eases that. And it is still CMBB only - but transferring the rules is not much work once the data is collected...

    BTW: If you have self-made maps for CMAK - make them public... they are always better than random maps.

    Gruß

    Joachim

    --------------------------------------------------------------------------------

    Yea i have seen the BCR rules. That is just to much to keep up with. I am trying to keep things more simple. What site do you recommend me to post my maps. Some of the maps are simple, but there are some that will be challenging smile.gif

  4. don't feel bad. I am currently working on making my own campaigne. I first choose the region of Italy, then wrote down the numbers 1 through 10 in six seperate columns. The first colums is for the map type 1 large town, 2 farmland, 3 farmland, 4 rural, 5 farmland, 6 village, 7 farmland, 8 rural, 9 farmland, and 10 town. I then rolled a ten sided dice to determine what type of 2000m by 2000m map to create in each 7 by 7 grid map consiting of a total of 49 maps. The other columns are for tree coverage, hilliness, water (i like streams and rivers, so have to edit my maps), ground type, and map countour. After making the first map i then roll the dice to see if there is a slight difference in the next map, so that there are no big changes ( ex: i roll a 3 and get farmland the next map i foll a 8 i will go up 1 point and do a rural map which was a 4. )

    After creating my maps i will create my units with a font program from http://www.mapsymbs.com/ these will be any where from a platoon size to battalion sizes. My main problem is that i don't have any one to play against on a strategic level and how to do my supply isues. Also how to use an element of surprise of what units the axis has and make it consistant each time. Oh well i will figure that out in time. It just sux having to know each sides movement and strategy.

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