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Variag

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About Variag

  • Birthday 11/11/1966

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  • Website URL
    http://www.variag.de

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  • Location
    Kalrsruhe, Germany
  • Interests
    SciFi&Fantasy Literature, Delphi Programming, Strategy Games, Cosims
  • Occupation
    Software Developper

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  1. Hi y'all, Great game - finally something similar to COS playable on a current machine - I can't wait to play the full version. After playing around with the demo a couple of times I would like to make some suggestions about the AI: 1) The AI should include a larger level of random-ness In some situations the AI reacts always the same. For instance the behaviour of the english fleet can be easily manipulated at the beginning of the game. 2) The AI seems disinclined to try a seaborne invasion. Leaving all English ports unoccupied does not seem to tempt the Axis AI to try to invade (at least early in the demo) 3) Sometimes the AI seems a little aimless I pulled all troops of France and Belgium and let the Axis AI conquer both in the first 2 turnes. The AI the sat around for about a year building a largish Army in Central Europe. I would expect either a commitment in Africa or an early Invasion of Russia?!? Aside from that I found the AI quite competent defending against an Axis attack in France or Russia an very fun to play against. By the way: Encirclement are way to ineffective. Rebuilding encirled units should max out with maybe 50% of the resource points of the city if a city is encircled or not at all if an empty hex (ok, may be 2 points should be allowed via air drop but). Well, 'nuff said.
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