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Narayan Sengupta

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Posts posted by Narayan Sengupta

  1. "An issue that should be reconsidered eventually is HQ control of minor allies."

    Bill,

    This is a good idea. I would also like to see more HQs, such as for Free France or for France itself. Of course, I haven't seen the full game yet, so maybe they are in there.

    Narayan

  2. "One of the main goals was to make the game play as flexible as possible so that if you wanted to try a unique strategy you will be more than able to do so..."

    Hubert,

    I completely agree. In any case, there is always going to be an opportunity (or other) cost to, say, deploying all U.S. units to Russia. This should keep some balance in the game.

    Narayan

  3. Straha,

    Good point on Crete. In any case, I can probably use it as an air base after Greece is captured. I'm not sure what happens with supply, however.

    I suspect that Hubert has already thought of the CV thing that you and I are discussing, but it's probably not worth the time and effort to further program the game. But thanks for discussing it with me all the same.

    Narayan

  4. Hi Guys,

    I attack Switzerland because I've always wanted to do so in all of the other WWII games, and this is the only one that is great enough to offer it.

    I also get 400 or so MPPs...

    It does, of course, hasten the American entry into the war, but I was trying to provoke war with everyone just for kicks. I was also planning to attack the US, but haven't had time to properly do that yet. That campaign is still under way, and I may finish it tonight.

    Narayan :D

  5. I've started on the fourth turn, I believe. So the first turn, I attack France. The second turn, I'm still in France and I also attack Switzerland and the Baltic states. The third turn is against the same three countries. And by the fourth turn or maybe the fifth or even sixth turn, actually, I invade Russia and maybe Vichy France.

    Narayan

  6. Hubert and Dan,

    Is it at all possible to make sure that every island has at least one port or airfield or city or all of the above?

    I vaguely understand that this may change the MPPs. Is there a way to restrict the MPPs on an ad-hoc basis? This would help create a need for invading places like Crete.

    Of course, I realize that this may take too much time to program, and I would rather you guys get a reliable software tool out than one that does everything. And from everything that I can see so far, you have done a terrific job of creating a compeling reliable game.

    Narayan

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