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Saddam_#24

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About Saddam_#24

  • Birthday 07/19/1986

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    http://Don\'t have one!

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  • Location
    England
  • Interests
    Film, Red Hot Chili peppers, Father Ted (comedies).
  • Occupation
    School/Supermarket Assistant

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  1. America would love to have everyone think that war is so hi-tech today, and that their soldiers are safe due to all the digital equipment they throw arround. But basically war is no different now to how it was in the 1940s. The only real differences are physical. Weapons are more accurate and have a higher rate of fire, and tank's armour slopes are better so that more shots glance off. Yes the armour is thicker but the shells are better to make up for it. If everything is really so high tech, then how come "Friendly fire" is still so common. As for the choppers being like fast halftracks or fighter bombers, I don't see how you can argue with that. Because that's how they behave! One lot are a fast and safe, but noisy, way to transport troops (and give them a little support with MGs). Like a a halftrack. The other lot fly arround firing big weapons at anything they see and think is an enemy. Like a fighter bomber.
  2. I think CM would be just right for any of these. The huge maps won't be a problem, with computing power like today's. The only real limitation is when there are too many units in a battle. Besides tanks may have an incredible range now, but they rarely need to shoot that far. Terrain usualy gets in the way. And they would miss at higher ranges. And CM gameplay is great fun in cities, open ground, dense forrests, in fact anywhere where a battle might be fought. Helicopters and the other stuff Lou2000 mentioned could be programmed in and would not affect the gameplay element. For a start choppers would either be like fighter bombers you controll or like a fast M3 Halftrack that can cross any terrain. I think it would be a shame to stick with WW2 Europe because it is the only realistic wargame in real time. And the way your plans go to ruin the whole time so you really have to think to win the battles is non existent anywhere else. I'd love to see it expanded over some different wars.
  3. The fictional modern one wouldn't work too well. It'd be great but then it'd get too comercial, and Microsoft would buy BattleFront or something nasty like that. You know... XBox only? Pacific theatre does sound nice, but come on... Hueys, Jungles, Napalm, The Doors, Apocalypse Now, and enough horrible attrocities to prevent any flag waving (We were soldiers managed anyway thanks to that Gibson b*st*rd). [ November 29, 2002, 12:53 PM: Message edited by: Saddam_#24 ]
  4. What do you think are the chances of another company (TalonSoft maybe) being interested in their engine. And if so would CDV give them the right to use it?
  5. ...Except I don't have permission. When do you reckon the next CM game should be set? I'd be interested to know. 1.WW1 2.More WW2 3.Korea/Vietnam 4.Falklands 5.Gulf War/Somalia 6.Fictional Modern day 7.Sci-Fi Rubbish 8.Other I vote Vietnam
  6. Oh wait I dont have permission. Shame.
  7. That's a bugger. How about when the engine gets rewritten and the next installment comes out? Abyway what theatre is the next game going to be in. I vote Vietnam. I'll start the poll now...
  8. Looks fantastic If i didn't know any better I'd say it was from an FPS. With textures that good. Shame you can't take the place of one of your soldiers and fight like in Battlezone.
  9. I've been playing CMBO for half a year now (and operation flashpoint since as long as i can remember) and I'm a part of one of the OFP MOD teams. I was wondering if CMBO or CMBB (ordering it from amazon tomorrow) are MODable. I mean fully not just texture swapping. Basically could you make whole new units for the game with new 3D models and configuration files? If yes then where can I get info on how to do it or try to join a mod team?
  10. He did come up with the searchlights which made a cone of rotating light go arround enemy bombers. But there's no proof it was particularly effective. Don't go thinking Maskerline was a complete hero. All the proof we have is what he wrote in his autobiography. And loads of specialists in the war wrote books like that also claiming they "single handedly won operation overlord" or something. They always make themselves seem loads more important than they really were. Maskerlines military career ended in 1942, so for the last three years of the war he was ignored. Basically he can't have been nearly as great as people say he was. But the point of this thread is that we really need some of those dummy tanks and tanks described as trucks in CMBO. So who's good at making addons? If you are then do this. Please. Thanks
  11. Just saw a program on chanell 4 about the allies using illusions during WW2. There was stuff about fake cities to confuse bombers, as well as searchlights with lenses to make a rotating light cone so enemy pilots couldn't see their targets. The interesting bit though was about jeeps being disguised as tanks using plywood. Appearently they were done really realisticly. They even made trails just like a real tank and fired blank rounds from their "cannons." You had to be within a few metres to tell the difference. Another thing they did was make tanks look like trucks. The tanks could drob their truck disguise so they could fire their weapons in just a few seconds!!! I think someone really should make the disguised jeeps/tanks as an addon for CMBO. Just by making them a definate sherman (for instance) contact. Without any question marks. Until you have troops within literally 20 metres. Thanks for listening
  12. Hi , I'm a huge fan of Operation Flashpoint and rescently got hold of the combat Mission demo, so I ordered it from Amazon (should arrive tomorrow). I was thinking that when Battlefront are done making "Combat Mission:Barbarossa to Berlin" they could make a Combat Mission:Vietnam, or maybe a modern day one with an imaginary war? Just think... Helicopters, Laser designation, Napalm! CM is great but when battlefront start work on another sequel they should give WW2 a rest. Thanx.
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