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norvandave

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Posts posted by norvandave

  1. I would like to see the AI attack the highest value targets before considering the easiest targets it can defeat. I have noticed that the AI seems to go after the easiest target, such as a garrison instead of targets that are the real threat. So I would just keep rebuilding cheap garrison units and watch the AI pound them rather than go after my tank which was going to cream them the next turn. The AI, especially the AI's aircraft should go after Leaders, Air Units, Tanks and Ships, even if it cannot do as much damage as it could do against a lesser target.

    Perhaps this could be changed for the current SC2 games too...

  2. Is there a way with multi threading to have the AI opponent plotting its moves while the live player is plotting their move? That way the computer would not take as long when the AI turn starts?

    I also like the idea of simultaneous moving where both sides plot their moves at the same time and then execute to see the result. Perhaps that is too big a change?

  3. I am having the same problem as Preusse and huhr are having. I am running AVG anti virus software with Vista 32 bit. I put both the .dll and .exe files in the Potentially Unwanted Programs exceptions list to no avail. AVG does not let the program launch.

    I would rather NOT disable heuristic scanning since it does server a useful security purpose.

    I don't have problems with any other software that I launch and never had a problem in the past loading Battlefront's software.

    Please help! Getting a little frustrated...

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