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Nitro

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Posts posted by Nitro

  1. Originally posted by ClaytoniousRex:

    No, this is not a "resource gathering" RTS game. This is a game of tactical combat. Each team deploys units from their orbital Liveship onto the battlefield below. You fight to achieve the specific objective of the scenario, not to "mine gold" or dig up vespene gas with which to magically create new units out of thin air... ;)

    So, in other words, it's not a revamping of the Battlezone game?
  2. I wondering why does Denmark get a corps to defend Copenhagen.
    Well, first of all the game has no smaller unit than the corps unit. One can perhaps arguee that Copenhagen should have had a reduced corps unit, e.g. a level 5 unit or something.

    Also,I think Hubert wanted the game to be somewhat balanced so that e.g. the Axis couldn't too easily get their hands on the MPP's (money system in SC)that Denmanrk has.

    In addition, SC doesn't handle all the historical events that took place during WWII. So the fact that Denmark gave up after 4 hours of fighting isn't modeled in the game.

  3. An interesting and discussion so far. Hope we can keep it fair and open.

    Gunsligr3, I actually agree on many of the things you're saying, i.e on a pure economical-technical level. However, this discussion is more than anything which ideological standpoint you have. Because I think most of us can agree on that the American way (read USA), has got the most effective economic system in world, if you are solely looking at creating lots of money in the country as whole. But will it be a society which will be the most fair society to live in for all people living it? What is fair one may ask? Well, for one thing we all know that noone had the chance to decide in what country he or she should be born in. That alone, should make you understand that a decent welfare system which will embrace all citizens is the most decent way to go (yes, my post is more of a philosophical nature). Of course it won't be as optimized or effective as in a true capitalist system, but it should make sense to most people and therefore, you will see less of different sorts of social problems - crimes, riots etc. This too, has a price you know, not only an economical one.

  4. My question is - how many of you would buy a more serious, realistic strategic sim of WWII if it were available?

    I am all for it. But don't get me wrong, this game definitely has got its charm. But I think it would be nice to play a game which has got battalions as the smallest units with great historical accuracy. For instance, a simulation of the battle at Kursk with all the actual denominations the units had at the time - and as I sad before - on battalion or brigade level as the smallest playable units. The time scale would also be different - let's say one turn 8 hours or something. Just an idea. smile.gif

    [ August 27, 2002, 04:35 PM: Message edited by: Nitro ]

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