klapton
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Posts posted by klapton
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You can download the demo and try it yourself.
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Maybe its actual implementation in a game takes a bit longer.Originally posted by Michael Emrys:Did everybody catch that? Let me repeat that if I may: "CMX2 is scheduled for, uhh, late 2005." So folks can stop asking about that one at least.
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For some reason, I'm unable to download the pack from the depot.
Can you send it to prasoc @ navegalia . com?
Thanks
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Almost the same meaning of the German Panzerkampfwagen:Originally posted by Cpl Carrot:AFV - Armoured Fighting Vehicle
Panzer - armoured
Kampf - fighting
Wagen - vehicle
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What I remember from playing TLD is that lots of German artillery were in fact French and Russian.
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The maniple would have served as a way to keep the formation when deploying and advancing, so men would know where they should be. I don't know any battle in which it could have been used as a tactical unit, and indeed would have been too small for that role. As someone stated above, you need a certain firepower (shockpower in this context) for this, plus an efficient command system down to that level.
A checkerboard seems to me absurd as a combat formation. Faced with a continuous line, the men at the extremes of each "cell" would have to fight against 2 or 3 enemies, would succumb most of the time, the "cells" would become thinner and the gaps between them wider. That formation would have been used for deployment, that is, between the column (a marching formation) and the line (a fighting formation).
I didn't see anything eccentric in Delbruck's work (maybe in his time he was). Granted, after 80 years, it is outdated (particularly the latter volumes), but as a starting point in the study of ancient warfare I know nothing better (not that I know a lot of literature on the subject, by the way).
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That sounds more like a housekeeping arrangement. Were the contubernia used as tactical units either on march or in actual battle?Originally posted by Michael Emrys:</font><blockquote>quote:</font><hr />Originally posted by Yeknodathon:
Roman legions had "squads" of contubernia which were composed of eight men sharing a tent and fire.
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Can reviewers place an overall rating, or is it still calculated automatically? I stopped reviewing precisely because of this.
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It is astonishing how, without a new CM release in perspective, this forum has degenerated.
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Maybe CMX2 is not so far...
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Vehicle models are hardcoded in the executable. Only with a patch can a new vehicle be added.
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You can recreate most battles featured on CMBO with CMAK, so there is no point on releasing a new version of CMBO.
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You don't need to remove it. An HQ can place as many ambushes as you wish
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Try posting these types of questions in the Peng thread. You will get much more feedback.
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It ended in 1974Originally posted by japinard:Emrys - you recall how long that Authoritarian rule lasted in Portugal? Seems like they were like that for several decades thereafter.
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When a squad loses men, its visual size is reduced (ie, it goes from 3 men, to 2, to 1).
Besides that, you can switch warning labels on, which will show the status of units with low morale.
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If the Scenario Depot had an Overall Rating, I would have revewed tons of scenarios. With the current rating system, I find it useless.
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If you press Target Next, the unit will aim at the best target, in terms of firepower and coverage. If you press again, the unit will aim at the second best, and so on.
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Price of units is already listed on the force selection screen. What else would you need?
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Actually, American voice acting is awful, at least in the demo. It was much, much better in CMBO.Originally posted by Kong:The voices are excellent and I am amazed at how many different phrases there are.
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I have not observed that problem with the M3. In the demo scenario, I knocked out all of them with the PIIIs.
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You may use CMAK to recreate most of the battles in Normandy and beyond. There is little point on re-releasing CMBO.
Impact of Small Arms on WW2.
in Combat Mission: Afrika Korps
Posted