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psklenar

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Everything posted by psklenar

  1. <blockquote>quote:</font><hr>Originally posted by redwolf: ... Just say "show articles from last 10 days" and browse for subjects with King Tiger.<hr></blockquote> Redwolf, I had been following that thread since shortly after it started. I guess I should have read the bottom of the first page where it's mentioned that the KT is weak vs Bazooka's in CM. Sorry, I had missed that. I guess I just couldn't figure out how a Bazooka coule take out a KT, even is only from 5m, when six Shermans (short barrel 75's) fired over a dozen rounds at it at ranges of 20 to 40m and mostly from the sides (I had three to either side, the AI had driven into a "kill trap" ... unfortunately, my six Shermans were what was killed). Thanks,
  2. okay, so Top Attacks aren't modeled. Based on all I've read on here and in books elsewhere, I'd never expect a Bazooka, nor an HMG to be able to KO a Kign Tiger ... no matter how close (if not from above). So how did they manage to do it in that game? Unfortunately, I was so shocked to see the Bazooka kill the KT, I don't recall what type of hit it was.
  3. <blockquote>quote:</font><hr>Originally posted by Head Mahone: Thanks for posting but hitting a tank from 5m away isn't a good test wither your up high or not.<hr></blockquote> Head, Remember, that's 5m away and in the second story - so they were certainly above the KT. Can you explain how else a US Bazooka & HMG could possibly manage to KO a King Tiger?
  4. <blockquote>quote:</font><hr>Originally posted by aka_tom_w: I have always figured my units in the upper stories of buildings "Should" have some form of fire power advantage while shooting from an elevated position, but, I have never really tested it out.<hr></blockquote> I had an intreesting experience last weekend. I had a US Bazooka team and HMG team "hiding" in the second floor of a house. A King Tiger came around the corner (I think the LOS line measured maybe 5 meters?) and somehow they managed a KO! Of course, that same KT managed to kill six of my Shermans (short barrelled 75's) first. And they (the Shermans) had been firing at it from as close as 20 meters to either side! So, yeah, I'd say that elevation can make a difference.
  5. Herr Oberst, I like that one! Okay, dumb question number two ... how do I ensure that CM is using the HR textures and not the LR ones? Is it automatic? Or do I need to use a hot key combination to "turn it on". Thanks,
  6. Thank you gent's! I was pretty sure that was the answer, but had this nagging concern that if I played with MODs my friends might end up seeing generic gray boxes or something. I mean it's bad enough that they keep winning our games, but I don't want them to be able to blame me for breaking it. Again, thanks!
  7. I would like to install some of the sound/graphic MODs on my copy of CM:BO. However, I play primarily PBeM with a couple of friends and I doubt they have applied, or are particularly interested in applying, any MODs. Based on my reading, I don't believe this would cause any problems for my opponents, but I wanted to check first. I've tried to do a SEARCH on the forums, but after 15 minutes of no response, decided to just ask. :eek: Thank you,
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