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Panzergnoll

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    Sweden
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    History teacher, upper secondary school

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  1. <blockquote>quote:</font><hr>Originally posted by Galatine: Fire rates are game abstractions, both graphically and within the game system that caculates combat effects. Take infantry for example. Realistically in combat I expect at close range they'd be firing virtually non-stop. But in the game graphics it shows as 5-7? bursts per minute. ( very well , but should´nt the soldiers in close combat have a higher fire rate then?) The graphic depictions we see in movies look as if the game is played out as a "real time" simulation but combat effects themselfs are not actually calculated in real time. That's the way I think the system works but I may be way off base...<hr></blockquote> Thanks for your good answer
  2. The small mortar speed is very slow, too slow for reality, then i done my military service i could shoot faster than the mortars i CM/minute does. Shouldn´t be different speed for trained or less trained Mortarsoldiers? Another question: are there any one who had succed to blown away a bit of a Boscage any time, it seems very hard to do that to get a hole? :confused:
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