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Dread Lord Naf

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  1. I love this game a lot. I think it would be neat if this games realistic and awesome combat engine could be applied to other war gaming eras. Particularly fictional ones in the future. When i first thought of it,, it seemd a bit too cheesy to adapt a sci-fi game for this engine. But i think it could be done well if adapted well from a board war game which already has a detailed system that focuses on realism in place. This of course refering to the game physics and mechanics of how the units/weapons work. And i already have a suggestion of an awesome sci-fi wargame that could be adaped: none other than FASA's Battletech. Yes that gaming universe has already had many games made after it. But anyone thats played the board games knows that none of the computer ones came close to the strategy thats involved in the paper and pen game. There are rules for literally everything. The Mechs, tanks, light vehicles, hover vehicles, boats, submarines, convential and high orbit fighters, multiple types of infantry, armored infantry, supply vehicles, convential artillery, artillery via orbital bombardment, etc,, and many more. The best part is that the majority of Battletech games are focused on the ground based battlemechs. So the CMBO engine would work perfectly.
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