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Massattack

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Posts posted by Massattack

  1. Treeburst,thank you for all your hard work in organising this tournament.

    To my opponents in Section 2 (Jack_Trap, Thumpre, A1steaks, Ricochet, and White 4), looking forward to blowing you all to hell and beyond. This is my first tournament, so more likely I will get to see hell rather than you!

    I have read the list of "gamey" play, and will let each of you know where I stand before we begin combat! I agree with most of it,I would not use dehorsed AFV crews, or teams that have lost their weapons, for scouting, or rushing flags. I will not set fire to unoccupied tiles (intentionally!)

    I like the idea of playing to "would you give this order in real life?"

    Most of all looking forward to some fun and meeting new opponents! I live in GMT timezone, and have never played TCP/IP but would be willing to give it a try.

    Not sure how to best approach the order of play, but will play 2 games simultaneously.

  2. As well as hearing them pass overhead, and see their shadow zoom over the ground, you may also see a yellow target line from the vehicle or unit being attacked up to the passing aircraft as it attacks. In my limited experience there is a very significant risk of suffering "friendly" fire from aircraft.

  3. Xerxes, how are smaller squads easier to deploy? Do more of them fit into small buildings, or are Halftrack capacities measured by number of men rather than per squad?. Forgive me if I am asking a stupid question, but still quite new to the game, and this may be a new factor to consider when making my infantry selections.

  4. Like MickeyD I think CMBO have done a very good job modelling CAS. The uncertainty of wether you will get a strike or not, the distinct possibility it will cause you harm as well as the enemy. Not sure if it would be possible to time the passage of the Jabo shadow across the known width/length of the map to arrive at a groundspeed for the aircraft, but in theory this should be possible.

  5. As a newbie who has been playing avidly for a few weeks to try and gain some experience, I thought I was learning well from gameplay and reading the postings on this website. Then today I tried "Fire and Maneuver" by Bill Hardenberger, and just had my ass Whupped by the AI. I crawled away singed to try some easier scenarios and gain further experience, but I will definitely be back to that scenario again! I have tried to play as much as possible as attacker v AI, as the AI handles Defense better.

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