Jump to content

HBlake

Members
  • Posts

    12
  • Joined

  • Last visited

Converted

  • Location
    Westland, MI USA
  • Interests
    Wargames
  • Occupation
    Engineer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

HBlake's Achievements

Junior Member

Junior Member (1/3)

0

Reputation

  1. Battlefront-please code a file that adds those buttons (I can't imagine it will take a designer more than 15 mins) and then sell it to me-ill pay what you want. I played so many hours of CMBB with those controls -after all these years it is still engrained in me. Any other configuration fells so uncomfortable and unnatural.
  2. Seriously-I have tried for hours with the demos-just doesn't work for me. What is so hard about putting them back "in addition to" not "instead of" other controls?
  3. I haven't bought a single game for the CM series since CMBB for this simple reason-they got rid of the 6 original "on-screen" buttons that allowed user to move screen -up/down-left/right-rotate left/rotate right. I have found the view methods in the current versions to be frustrating and will not buy a game until they return those buttons. I love this series but cannot enjoy it without those "on-screen" buttons. Return them and I will start buying probably every version available.
  4. I have tried, believe me, I have tried. But there is a reason I don't play 1st Person Shooters, I have absolutely no button clicking skills. Every time I play the demo, I leave after hitting the wrong button for the millionth time. I can't look at the screen and click buttons-NO SKILL. Looking at the buttons while trying to get the screen where I need it doesn't get it done. I understand this generation has mad button clicking skills, but this old timer doesn't. I have already had to correct about 25 typos on this message. ERRR!
  5. Battlefront, PLEASE PLEASE PLEASE bring back the 6 directional on-screen buttons for viewing the field of battle that were in the original CMBO/CMBB/CMAK series. I cannot get comfortable using the system you have in place. I need the on-screen clicking. I refuse to buy a CM game until this happens.
  6. So far I have not been able to do what is stated on pg 182 of the manual for saved games. I can import the map in its final state like the manual says, but the option to import troops does not appear. It only works like it says when trying to load pre-made scenarios. When I import a pre made scenario into a new QB, it allows me to import troops but does not do this for saved games. My PBEM game has ended-my opponent owns the final game state as he was the last to review the final turn. I tried loading my final autosave,which was the AAR, into a new QB but again I was not able to import troops, only the final state of the game map. Any ideas on why I am unable to import troops?
  7. I think the solution is some combination of LeeW's and Erik Springlekamp's ideas. The game in question is still in progress-this disallows me to import the troops for a new QB but does import the map in its end of game state. I'll have to wait till the end of the game to see if the AAR saved file will allow me to import the troops since both players are allowed to look at the complete map at this point. I'll keep the forum informed of my success (or lack of it). Thanks for everybody's input HBlake
  8. Parabellum, I know you can't increase the number of turns with any conventional ways. But it has to be encoded somewhere in the PBEM files that the players transfer back and forth. Theses files are word text files and can be edited quite easily. Maybe the technicians who wrote the original code know where to edit the files. Also, is there a way to use a saved file as a pre-set scenario. That way I could set up a new game using the saved file from the game. Just brainstorming. Any ideas would be great.
  9. I dont know if anyone can help, but I am involved in a PBEM game that is about to expire due to turn limitation. However, the game is not anywhere near complete enough to decide a winner. Is there any way to increase the turn limit? I'm thinking its encoded somewhere in the PBEM files. Maybe some Battlefront tech is reading this and can advise me. Thanks HBlake
  10. Is there any resupply of units available in CM?
  11. Help. I hear all this talk of scenario editing. How do I use the map editor that I downloaded. I chose custom scenario but couldn't get the orders menu to activate to start the game. Is it possible to play custom against the computer? How do I incorporate resupply trucks and medics and resupply points? [This message has been edited by HBlake (edited 03-21-2001).]
×
×
  • Create New...