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jtcm

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Posts posted by jtcm

  1. Tried out this scenario out of JasonC's Little Saturn pack, as Soviets against Hungarians: depleted (but reinforced) Sov Battn attacks Hungarian held town.

    SPOILERS

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    As usual in scenarios, made a hash of it the first time round-- just too many units to control. Roughly speaking, sent in assault force into the heavily shelled part of the town (on my right), overwhelmed whatever I found there, then ponderously hooked left. The various reinforcements I just sent forward on diversionary attacks forward, where they fared rather middlingly.

    The "armoured fist" of T 34s I sent into the town with tank riders. The light tanks T-70s, I sent curving around the town, but they ran into enemy armour and died.

    I re-edited the scenario. mostly suppressing the reinforcements on allied side, and leaving:

    1. the assault force on my right, with

    a. infy point, 2 rifle squads and plt.

    b. assault body, commanded by Battn commander: 2 SMG squads, 1 rifle sq, 1 ATR

    c. floating heavy weaps. groups.

    d. two reserves: pioneers, remaining SMG

    e. the 122mm FO

    f. reinforcement: T 60s

    2. The surprise reinforcement:

    a. T 34s and SMG riders

    b. T 70s

    Group 1, as before, made for the ruined part of town, then squads worked their way left, from cover to cover, with T 60s abreast and SMG-heavy assault group trailing.

    Group 2, as before, made for the houses and the road block on my left, working their way forward with HE and SMG work.

    Clock ran out: good progress on the right, whenever anything encountered it was smothered by return fire, but by the end enemy reinforcements started to make themselves felt, especially light armour, which was not quite held in check by ATRs and the 20mm cannon on the T-60s.

    On the left, some progress, but butted into enemy reinforcements fed into the fire fight, cat and mouse with enemy PZ-IV. A draw.

    [ May 15, 2008, 07:01 AM: Message edited by: jtcm ]

  2. In the Tatsinkaya scenario, the MC troops moved not in front of the tanks, but as a parallel assault group (stupid, I know)-- unloaded their guys, then zoomed back.

    ACs: I thought they might get holed by Flak, so kept them hanging back behind the infantry, sometimes keyholing them to buildings etc to silence or pin. So all in all, not quite the rampaging cavalry raid this should ahve been.

    Landser holiday: actually cover was less important than "laying alongside the enemy", in the end: a full plt "steaming" forward, well spaced out ( while others (in cover, yes) fired and pinned) moving into range.

    Incidentally, is there any real life evidence for mortars being used this way, i.e. marched out of covered but hidden by fog or mist or dusk or snow or distance, but within command distance (shouting distance ?) of a spotter with binoculars or whatever, who calls down mortar shells on a position ? I would have thought the mortars really too exposed-- to e.g. enemy arty fire, or a counter-attack.

  3. Great idea, runners. How long did the company attack take ?

    Sharpshooters as runners-- how about using crack tank hunters instead ?

    Incidentally: how widespread were radios at the plt level for infantry in the various forces ? I imagine better in e.g. US army than Russian, but pure guess. Vague memory of radios (or lack thereof, but because of various snafus) in reading Keegan's Six Armies in Normandy, recounting US airborne in action (Ste Mere l'Eglise, maybe ? Something about Co assault against German plt in farmhouse taking very long because no radios, compared in Keeganesque style to defenders of La Haie Sainte at Waterloo ?)

  4. I tried the two scenarios suitable for AI play, namely the Tatsinskaya Airfield raid (NB correct spelling !), and the LS 7 breakout scenario. Very atmospheric and impressive. Oh and I lost both times, of course.

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    Tatsinskaya: I rampaged, but a little too slowly, with infantry grinding forward until hit by desultory small arms, then tanks moving forward. The 88s took out 2 tanks, but were surprisingly easily taken out by tank fire. I captured one of the flags, and had broken into the control tower by the time the clock ran out. If only the field had been full of Junkers-52 to shoot up !

    Breakout: because of snow, everything had to be move, not advance.

    On the left, I tried a single plt. trying to sneak forward and exfiltrate. Of course, once cover ran out, it ran into Russian infantry, including an infantry gun, so had to fall back.

    On the right, I had an infantry "fist" or column: one point plt, 2 weapons groups trailing as support, the pioneers, and the weakened plt. This is what happened

    1. When the point hit something serious (HMGs in woods), the weapons groups moved forward, set up, and shot and mortared the HMGs away. The Co commander took over an assault group: pioneers, rifle squads, fts, which rushed the woods and cleared them with some losses, alas (good use of proximity fire by ft). The weapons groups relocated to these freshly cleared woods,

    2. At this point, a few enemy squads appeared on the left, moving across open ground, but were driven back by the MG-42s, and also the left-hand plt, moving to catch the enemy squads in the flank.

    3. Within the (not-so) freshly cleared woods, the assault group moved to the edge of cover, the heavy weapons (MG-42s, mortars with smoke) relocated to provide overwatch. Smoke to isolate a corridor, then fire on enemy infantry in the body of woods opposite.

    4. Clock is running out: all-out stampede. Alas, too late: total defeat. The point units are about 30 m. from exit zone.

  5. Well, is it or isn't it ?

    (Guy Sajer actually writes graphic novels in French, under the nom de plume Dimitri-- either right-wing political satire, or Landser" type WWII (or WWI) combat narratives. I used to read them, and think "The author's some kind of Nazi", and was surprised to find out that Dimitri was actually Guy Sajer-- i.e. (as far as I believed, and still believe) a real ex-WWII Nazi soldier.)

  6. So what's the best narrative account of Omaha ? And where to go for the best primary (or near primary) accounts-- i.e. AARs ? I know there's a certain amt of "worm-eye accounts" of the action in things like "After the Battle" magazine, etc.

    Saving Private Ryan was reviewed by Soldier of Fortune magazine (which lambasted it as a "librul" movie. One of the gripes was that in the Omaha scene, MG 42s were hosing the beach down with uninterrupted fire-- whereas training requires aimed bursts. Hmm.

  7. Just read on the Russian Battlefront site, among the (variable) personal accounts of combat, the following:

    Russian Battlefront

    Shares many features with other such reminiscences (it's partly moulded by the interviewer's leading questions or template), but surprisingly sober and gruff. Of interest for CMBB-ers: attack starting at a slow pace (unlike Shelepov's expectancy of "Urrah"-lead charge); praise for Russian LMG; security detail for 45mm ATG; praise for 45 mm ATG; use of light mortars (to rout pinned attackers); relative scarcity (and cautious use) of German armour; close assault with grenades against armour possible, but costly and swearing-inducing. All known features, but nice to see them in this context (and reassuring for those who, like me, worry about worm's eye realism)

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