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DeltronZero

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  • Location
    Pittsford, NY, USA
  • Interests
    Djing, ww2
  • Occupation
    Student, Dj, History Channel Addict!!!!

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  1. put artillery spotters on the map then when playing the scenario tell them a target or a target wide (in the vicinity). then it will take like 2 minutes for them to call in planes and your target will be bombed. its not really a percentage i guess. is this what your talking about? if not, sorry lol.
  2. my mum ordered mine yesterday, i made her a website, and she asked if there was anything that i wanted in return...before she finished the sentence i was like "COMBAT MISSION!!!! OH JOY!!!!!" and yeah, i love the demo, but i need more. im gonna be running home from school all next week to see whats in the mail .
  3. Woohoo! I just ordered the game, and while I'm waiting and going crazy, I was wondering what scenarios you think would be cool or fun to play. I want to know because the scenario editor was one of the many things (aka EVERYTHING in this game *drool*) that interested me. So far I've planned a city map of some sort, maybe Caen. Then some ambush guerrilla war type map, where one side is going on a road that has forests on both sides, then the other team is in the woods but they get less troops due to there advantage. Think of A Bridge Too Far, where all the allied tanks are going on that one road and the germans have artillery and heavy machine guns in the woods. If you can make bridges I'll probably make a bridge too far/operation market garden series. Arnhem, the road with all the tanks, etc. Well, that's it. I think the waiting will kill me but atleast im getting it! *does the jig*
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