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RenoFlame 36

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Posts posted by RenoFlame 36

  1. Those stripes on the back of the helmets denote leaders. Generally, vertical for officers, horizontal for NCO's. Do you want every soldier to be a leader ! The way CM is designed, the same graphics are used over and over. If you add a feature to the "helmet cover" BMP, it will turn up all over US troops, not just leaders.

    RenoFlame 36 - They can run, but they'll only die tired.

  2. I think the role of Snipers has been mis interpreted due to popular fiction. They are most valuable as a means of controlling movement. Once they have made a "kill", members of the victim's unit will be reluctant to enter the area. There will be the occaisional "score" against a high ranking officer, but, these tend to be targets of opportunity. Think about how you handle them in CM. Do you ignore them ?

  3. Originally posted by Pascal DI FOLCO:

    Well, I wonder why, 8 months after playing this game, I'm still mad about it..

    Normally, interest in a game dwindles :

    - in a few days, because it's just plain crap

    Example : Soldiers at War (I didn't try "SL"..)

    - in a few weeks, because there're some flaws that become unbearable : examples are CC series flawed campaign systems (except CC2) and awful AI, EF/WF unsatisfactory combat system.

    - in a few months at best, just because of boredom/repetitiveness...Even with very good games (BG, SP or Civ series), interest dwindles and game is put off eventually- at best it gets reinstalled some time later, but initial interest is not here anymore ...

    With CM, none of this happens...Why ?

    What do you think of it ?

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