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Sgt Fred

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Posts posted by Sgt Fred

  1. <BLOCKQUOTE>quote:</font><HR>Originally posted by endit:

    In CM, all my tanks, troops, etc have boxes underneath them, usually some bright or weird color. Is this usual? I thought at one time these weren't there.

    Does anyone now which .bmp or whatever can fix this so the tank looks like it is sitting on the ground in lieu of some box?

    Thanks<HR></BLOCKQUOTE>

    "Shift + B" keyboard command toggles the colored bases on and off.

  2. I'm not going to pretend this is some entirely original new mod, but I think it adds to the game. It is simply the original BTS skins that I have color balanced and darkened to make the "dark yellow" base more, well,... dark yellow. I like the original BTS patterns for the Wespe, Marder II and Marder III and the german guns just fine. I just do not like the almost white "dark yellow". I started by just trying to adjust the Wespe mod and soon discovered that I'd opened a can of mod worms. As many of you know the BMPs for the Wespe are shared by the Marder III. When your done with that you find that the gun for the Marder III is shared by the Pak 38 and Pak 40, so you change those. Now you've got to deal with those Pak parts that are shared with the 8cm PAW which in turn shares BMPs with the 88mm Puppchen and then, almost finally, the 105mm RCL. At last you find that the 105mm RCL shares the wheel with the 75mm IG and it is apparent that this multi-mod complex will never end and you satisfy yourself that its okay if the 75mm IG has a darker yellow wheel. Oh yeah, I almost forgot, once you've done all this the gun parts on the Marder II look funky so that, of course, has to be color balanced and darkened as well (I also increased the size of the dark red and dark green spots on the Marder II). At any rate, I think all these units look better in their new darker yellow base color and I figured some of you may prefer it as well. If someone wants this mod or wishes to host it send me an email.

    I present the semi-new

    WespmarderIIIpak38pak40PAWpuppchen105mmRCLmarderII mod:

    View?u=1543618&a=11701431&p=45189848

    The Marder III isn't in the pic because it basically looks like the Wespe and there's already too much stuff in the screen shot anyway.

    ------------------

    Later, Dave

    [This message has been edited by Sgt Fred (edited 03-30-2001).]

  3. Manx, your list rules!!

    Has anyone considered a mod rating system? Kinda like the one for scenarios with 1 to 5 stars or whatever. Manx maybe you could add something like that to your mod list. A "Rate This Mod" button. True modsluts like myself will probably download and check out just about every mod there is anyway, but maybe the newer players would appreciate something like this. Then again, maybe the mod artists would not. At any rate, there's getting to be so many mods. By the time CM2 is released there's going to be hundreds of them, and then, presumably, there will be a gazillion new ones for that as well. Obviously there would be lots of subjectivity in any rating system, but I would encourage you or someone else to give it a try. I simply do not have the time or the html skills to do this. Any (constructive, non-abusive) ideas anyone?

    ------------------

    Later, Dave

  4. Originally posted by Pvt. Ryan:

    Also, considering what Kitty and Måkjager said, are the camo schemes in the link I posted wrong? This Tiger is awfully pretty:

    That's a very nice website. I've tweaked KwazyDog's "A" Tiger from the MDMP mod set. It looks kinda like the Tiger in your post.

    View?u=1543618&a=11701431&p=44145589

    Photo hosting by Photopoint.com

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    Later, Dave

    [This message has been edited by Sgt Fred (edited 03-19-2001).]

  5. Originally posted by Michael emrys:

    And why is the Tiger carrying the tactical symbol of a towed AT gun?

    Michael

    That's the divisional marking for the 1st SS PzGren. Div. LAH used during the Kursk offensive. All the SS divisions at Kursk used "special" division markings in an attempt to deceive the Soviets as to their OoB. Judging from the outcome of the battle, it didn't work or at least it didn't matter. Some SS divisions continued using the Kursk symbology for some time after the battle, so you see them on SS AFVs even into early 1944.

    ------------------

    Later, Dave

  6. Originally posted by aka_tom_w:

    my instant web search found this illustration:

    I was hoping for an actualy photo but I got lazy and quit when this came up.

    -tom w

    That drawing would be a wolverine (Gulo luscus). One of the meanest animals pound for pound in the world. An adult weighs `50 lbs and there are verifiable records of them taking adult elk 500-1000 lbs !! Nasty little buggers.

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    Later, Dave

    [This message has been edited by Sgt Fred (edited 03-08-2001).]

  7. Originally posted by Snoop:

    The insides of my German AFVs are white.

    The Wespe, Marder, Hummel, psw 234/3 Heavy AC, ect ect... Even the inside of the 37mm AA gun is white.

    I guess I am missing a bmp somewhere. Don't know what I did to screw it up.

    Any mod makers have some advice ?

    Thanks

    Try replacing BMP "4000.bmp" from the BMP directory on your CMBO CD to the BMP directory on your hard drive.

    ------------------

    Later, Dave

  8. I did a search for this with no luck. Has anyone noticed a diagonal black line on the rear side hull (.bmp 3380) of the JPz IV. You can't see it if you view the .bmp in a graphics application, but it's there in the game. Very strange. I've changed to several different mods and it's still there. Am I losing my mind? Do I have a corrupt file somewhere? Wazzup?

    ------------------

    Later, Dave

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