I'd like to know how to make the AI player move faster & more coherently toward its objective. I'm sick of designing scenarios and when I test them, the AI player sits lethargically doing nothing, the human player (me) can easily take key ground and then whack the AI.
I noticed in the Mortain scenario the AI had to exit and seemed to move more quickly. Is that the trick? If so, are there others.
Any help desperately welcomed.