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Specifically, what I am asking is do multiple non-penetrating hits on an AFV suppress the crews (other than buttoning them up and reducing their ability to see) and cause them to be less accurate or lower their ROF.
I ran a quick test with a king tiger vs 10 stuarts. The KT spotted 3 of them, toasted one, then buttoned up and fired a couple of misses at the other two(who retreated behind a hill). The other tanks remained unseen and bounced 70+ shells off the KT (many were flank shots). What I wanted to see was if the KT would be 'alerted' or 'shaken' similar to infantry. He was a rock, and facing the identified stuarts I can understand this. Its the hits from the unseen tanks that I would think would be a little nerve-racking.
The closest I've come to being in a tank under fire is sitting in a porta-potty when some punk threw a rock at it. I can imagine it being a little stressful. Now would a tank taking a lot of large caliber hits from an unseen enemy stay put or pop smoke and retreat.
Been lurking for a while, this is my first post. Love the game.