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Ruggie

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About Ruggie

  • Birthday 05/13/1964

Converted

  • Location
    Normal IL, United States
  • Interests
    Fishing, Gardening, Aquariums
  • Occupation
    Programmer

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  1. Figured my problem out last night. I got a new machine a couple months ago but forgot to patch up to ver. 1.12 after I reinstalled. It looks like an older versions of CMBO doesn't recognize scenarios made with a newer version. I tried to dump one of the scenarios I couldn't see into the editor and it let me know I needed to patch up to the current version. mike
  2. Thanks for the response. I've looked in the folder you mentioned and can see the new scenarios. I will take a closer look at this when I get home. mike
  3. Is there a limit on the number of scenarios you can add to the game? I've added quite a few (mostly from the scenario depot) but when I look at the list, I only see the ones included with the game and only a few of the added ones. The list is alphabetical, but it still excludes added scenarios that should show first in this order. thanks, mike
  4. I've been lurking since I got the game last October. It's been a great source of info on tactics and game mechanics and has given me a few good laughs. Don't post much because I don't have much to contribute and 2 cents isn't worth much these days. Oh God, I feel so naked. Look away! I'm hideous.
  5. Search came up empty. Specifically, what I am asking is do multiple non-penetrating hits on an AFV suppress the crews (other than buttoning them up and reducing their ability to see) and cause them to be less accurate or lower their ROF. I ran a quick test with a king tiger vs 10 stuarts. The KT spotted 3 of them, toasted one, then buttoned up and fired a couple of misses at the other two(who retreated behind a hill). The other tanks remained unseen and bounced 70+ shells off the KT (many were flank shots). What I wanted to see was if the KT would be 'alerted' or 'shaken' similar to infantry. He was a rock, and facing the identified stuarts I can understand this. Its the hits from the unseen tanks that I would think would be a little nerve-racking. The closest I've come to being in a tank under fire is sitting in a porta-potty when some punk threw a rock at it. I can imagine it being a little stressful. Now would a tank taking a lot of large caliber hits from an unseen enemy stay put or pop smoke and retreat. Been lurking for a while, this is my first post. Love the game.
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