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JCush

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    Littleton, CO USA
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    8th grade history teacher

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  1. I was watching the CM intro movie, and noticed that there are several differences between it and the actual scenarios I play. Muzzle flashes from guns are clear on the movie, but solid white when I play. Smoke is much smoother looking. And the walls of buildings are translucent instead of removed entirely. What is it about my computer that limits the depth of the graphics? I have a Mac G3 running at 233 MHz, with an ATY, mach64_3DU Pro display card. My friends iMac DV+ SE looks more like the movie does, and I'm jealous!
  2. Nope. I replaced all the Sound Effects files from the originals on the CD, upgraded the OS, upgraded CM, got the right Sprockets, I just don't get it! I'm reminded of the fact that it ran smooth, with fine sound up until about the third scenario, and that something obviously changed. Maybe I installed a conflicting extension, or something. Either way, I think I'n SOL (SADLY out of luck). It's time I get used to CM sans the sounds or CM avec choppy engine sounds. Regardless, thanks for everyone's help. I wish it had turned out better, but just like in CM . . . you can't win them all. Joe Cushing Littleton, Colorado
  3. Alright . . . you've both suggested courses of action which I am unfamilar with. a) How do I "turn off" the movie? I know you can bypass it once it has started by touching any key, but is their an Options menu somewhere within CM that I have yet to discover? How do I go about reloading just the sounds. Can I reinstall just portions of the application from the CD? I've dumped programs in the past and then done full reinstallations, but never just one part of an app. Is it simple to do? Thanks
  4. I'm running with Quicktime 4.1.2. Should I upgrade to 4.2?
  5. Is it possible that my machine just isn't fast enough to handle all the sounds? I mean, I've played CM on a friends iMac DV SE, and not only are their no sound problems, but the smoke and fire effects are a lot smoother. Could it be that 233MHz just isn't quite fast enough to handle everything?
  6. Unless I'm gravely mistaken, Mac don't have sound cards. At least I don't think mine does. I've got a 3D graphics accelerator (see above), but no sound card. Yeah, it's only the armor sounds. Gun fire, explosions, voices . . . everything else is OK. Well, actually that's not true. When I first loaded the game, the sound played fine with the opening movie. Now the movie "soundtrack" doesn't play at all. The engine sounds do clear up a little during the planning phases, and after I click "Go!," while the computer is thinking, but once the computer is done as the action phase begins, the engines sound like a sputtering Edsel.
  7. Okee doke . . . First I upgraded CM to 1.05, then to 1.1. Then I picked up Mac OS 8.6. Installation of both went fine. Checked Extensions, both Sprockets files are 1.0. And . . . armor sound problem persists!! At this point, I'd be satisfied to play CM w/o the armor sounds. What sound effects file is the armor? Can I remove it from the data folder w/o impacting the rest of the game? Thanks again. P.S. One other thing I didn't mention was that I'm using external speakers. LabTec LCS-1016s. I don't think this is the problem though, because with the speakers unplugged, the splotchy sound is still evident with the internal speaker. Another thing. What about the kilohertz setting in the Sound control panel? It doesn't seem likley, but might that be a point of investigation?
  8. My G3 is "beigey." You're on a Lime iMac I gather. I think we may have located my problem. I am NOT using CM 1.05. I'm using 1.03. And I checked the data folder and I found "Sound Effects 1" and "Sound Effects 10", but no "Sound Effects 11"! It sounds like you really know what you're talking about with the tech stuff, so hopefully we're nearing the end. Even if we don't solve my sound problem, I want to thank you for all the help you've given me. I appreciate it. Joe Cushing Littleton, CO
  9. I'm not sure what you mean by "greeny" G3. The sound was fine when I first installed CM. Something changed later on. Also works fine on a neighbors iMac DV+ SE. It's weird . . . the only problem is with the armor. The only thing that sounds weird are tanks, halftracks, etc. Are the various sounds for CM stored individually? Could the armor sound have been corrupted?
  10. 233 MHz Mac G3 OS 8.5.1; Quicktime 4.1.2 128 MB memory ATY, Mach64_3DUPro display card Sound Control Panel 8.0.5 Sound Sprocket Filter and Lib 1.0
  11. When I run CM, the sound armor makes is choppy and sporadic. Everthing else sounds fine, gun fire, explosions, voice, ambient sounds, etc. Only the armor sounds like it's choking. I'm on a Mac, and I replaced whatever version of Sound Sprocket that came with Game Sprockets 1.7.5 with Sound Sprocket 1.0, but . . . THAT HAS CHANGED NOTHING! Do I need a patch or something? Please help, CM just ain't the same without the sounds.
  12. Playing CM has rekindled my interest in World War II (dormant now for some 15 years). I would love to find a web site that has information, photos, drawings, etc., not only of allied and axis armor, but of service vehicles, anti-tank weapons, infantry weapons, uniforms, etc. I have found a few sites (ACHTUNG PANZER! and ARSENAL OF DICTATORSHIP) that feature some material, but nothing that is comprehensive. Can anyone refer me to a worthwhile site. Thanks. Joe Cushing Littleton, Colorado
  13. I'm running CM on a 233MHz Mac G3 with a ATY, Mach64_3DUPro display card. The graphics run fine (at least good enough) but the sound is giving me some trouble. After I first installed CM, and well through the Tutorial and the first 3 scenarios, the sound ran smoothly. But now (I just started ALL OR NOTHING (?)) the sound is choppy. The ambient sound is OK, but there is no sound during the intro movie and the tanks in the scenarios sound like sputtering Ford Model-Ts. I'm using the SoundSprocket 1.7.5v1.1 extension, and a Read Me file says to try 1.0, but the link provided in the Read Me file leads to a dead web page at Apple. So, any assistance is appreciated. Thanks P.S. CM really is the coolest small unit sim since Myth. I bought it the same week as Diablo II, and I haven't even opened the box on latter yet!
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