Jump to content

Lah

Members
  • Posts

    162
  • Joined

  • Last visited

Posts posted by Lah

  1. Imperial war museum info:

    http://www.iwm.org.uk/

    The Duxford air show is well worth a visit.

    http://www.iwm.org.uk/

    "Sat-Sun 13th/14th July 2002 - Flying Legends Air Show

    Established as the warbird show in Europe, Flying Legends brings together an unparalleled selection of classic American and European fighting aircraft including Spitfires and Mustangs. Both days culminate with a mass flypast."

    [ May 22, 2002, 09:26 AM: Message edited by: Lah ]

  2. Please include an *option* for the game to be played past 1945, possibly unlimited time.

    I think it could be very interesting to play a PBEM game with someone to the death, ie: victory conditions could be the destruction of Britain and the USSR regardless of time restrictions.

    I know this is unrealistic but the war could have taken longer.

  3. I had more luck with the subs trying a different strategy. After capturing France and sending them out in a pack of 5 the British started losing 20'ish MPP's per turn. Also Allied Naval units trying to deal with the subs took heavy losses.

    I'm starting to like the naval side some more now smile.gif I think the game offers quite a variety of options on how to play out the game.

  4. Great fun to play, now I want the full version! smile.gif

    But I did find the cost of subs compared to their effectiveness didn't seem worth the purchase. The other naval forces also seem costly for what they can do.

    Else everthing is fine and balanced, looking forward to the full PBEM games.

  5. I won't be hard to find trustworthy opponents, look how many of us already play CM scenarios 'blind'.

    The only drawback is it may limit ladder play or tournies, but I'm sure it will still be a cracking game without all that smile.gif

  6. Can cutoff forces be supplied by air?

    Will paratroop drops be implimented?

    With the naval forces, can they be controlled or will they work in the background reducing enemy production points?

    I see some infantry icons have only one soldier figure, why is that?

    Is it possible to build fortifications?

    Can HQ's be allocated different supply level's to simulate offensive/defensive situations?

    Are the units tough in that they will deteriate through combat or do they just dissapear when beaten in a combat, and do they recoil?

×
×
  • Create New...