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Roach

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Everything posted by Roach

  1. Thanks for the info... Unfortunately, the scenario I am creating is based on a specific historical operation and it requires a lot of [historical!] barbed wire -but I can now certainly see where the problem lies if the wire is being counted as a unit. It's a shame that the wire isn't part of landscape setup like roads, hedges, etc., what with wire being pretty much a neutral kind of barrier - although, yes, I can see in a setup phase, a person is going to want to put it to their own best possible use. Stil, you have answered my first question and now, in response, I think the word I want here is DAMN! Heheh! As far as the map size goes, I think I must have just encountered one of those quirky computational device problems, as I have created bigger maps and still been able to adjust the size of them; but this one just doesn't want to know! Anyway, no matter, and thanks again for the reply. Cheers.
  2. Having created several scenarios with no problems/tears/loss of blood, I seem to have hit a problem in that in the latest scenario that I'm putting together I am unable to increase the defending side (axis) beyond a certain size, whereas the attacking side appears to have no limitation whatsoever. I have never noticed this occurring before. Am I missing something mindblowingly simple and obvious. Also, rather strangely, with this latest scenario I am now also unable to increase the size of the map which is well within the parameters. Both problems seem somewhat bizarre - anyone got an answer that isn't? Cheers.
  3. Re: BAR and ammunition. Theoretically, every rifle squad had a BAR man and an assistant BAR man. Both men, again theoretically, were equipped with the BAR belt, enabling a total of 24 magazines to be available for immediate use, with the assistant using bandoliers for his own [rifle] ammunition. The BAR belt with the built-in butt rest was a First World War legacy.
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