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eeyore

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Posts posted by eeyore

  1. Dear Mr BTS,

    As a customer of your fine and spiffing product I want to thank you whole-heartedly for your creativity, wisdom and, well, general niceness for all sorts of things, least not when it comes to requests, especially from down-at-heel waifs, such as myself.

    I was wondering, since it's coming up to Christmas where the festive spirit of good will and giving is among us, that I might just press my face against the bright and dazzling light of the BTS shop window, to see what fantastic new things might be going on?

    Ooooh, ahhhhhh, there's much activity in the back.... hmmm, yes everyone's busy, but I'm so cold out here that I thought just a teeny-weeny peep at CM:BB might just warm me poor... (cough, cough)... pneumonia ridden (cough, wheeze) body..

    Oh, pleaaaaaaaase, just a little bone for the doggy.... woof, woof.... I'll roll over and do tricks... look, it'll just be our secret and I won't tell anyone.... pleaaaaaase?

    Yeknod

    [ 12-09-2001: Message edited by: eeyore ]</p>

  2. <blockquote>quote:</font><hr> Originally posted by Big Time Software:

    One other thing that is not in CM is vehicle morale. Allied tankers were not very thrilled about going up against German tanks. Why? Because odds were decent that they wouldn't survive the encounter. Sure, it varied greatly from situation to situation, but I am talking about generalities here. CMBB now has Vehicle Morale as an optional feature, and it does make a huge difference. Those CS tanks wouldn't be so thrilled about going up against a KT because the chances of getting a hit before dying is probably slim. That is, of course, assuming that the Germans actually get a King Tiger (Rarity) and that they are not using correct tank tactics (keeping your distance, firing from superior positions, etc.).

    [/QB]<hr></blockquote>

    Oh, boy, can't wait for this! Wanted to ask but daren't. I guess, in relative terms, modelling the game physics (granted the data and information) is one thing, but modelling whether a Cromwell with 95mm gun (sic) retreats on the sight of, for instance, a King Tiger is going to cause a bit of rumpus :D hee, hee can't wait to see some threads: "oh, how'd those green Sherman take our my veteran Panther? Aren't they supposed to rout?" or "no! an Elite Tiger doesn't turn tail when faced with ....etc, etc"

    Nevertheless, looking forward to this development... perhaps the German ubertank was more to do with psychology than armour penetration tables so if this development comes off, they might be worth the points ;)

    [ 11-11-2001: Message edited by: eeyore ]

    [ 11-11-2001: Message edited by: eeyore ]</p>

  3. Thanks Steve

    Interesting debate. Yes, I'd support you and BTS in your priorities and I wouldn't want BTS to be distracted. But as you're beavering away the debate is still legitimate and valuable at least to inform innocents like myself about the complexity and depth of the simulation... a sort of education...

    I believe its a good reflection on BTS that informed contributors are given the opportunity to thrash these issues around even if they are repeated.

    Yeknod

  4. Can I broaden this out a bit? A question for BTS: Is CMBO a simulation or are allowances made for creating a balanced game? In other words, if there was such a thing as an invincable ubertank, would it modelled as such or are allowances made in the interest of a balanced game?

    I ask because there's always going to be a tension between creating a simulation and creating an enjoyable game (perhaps exagerated with the need to create balanced encounters via Quick Battle option). I don't mean to imply that each is mutually exclusive; just that it might be hard to reconcile both aims satisfactorily.

    If the KT was as impervious to bazooka and heat as some suggest (I wouldn't know and I certainly don't have any evidence one way or the other) then perhaps other factors can be modelled (cheaper allied aircraft, greater use of "bogging down" to simulate lack of fuel or breakdowns where crew abandon tank). I know, too late for CMBO but something to consider for future?

    Yeknod

    [ 11-10-2001: Message edited by: eeyore ]</p>

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