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JigVictor07

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    http://www.uku.fi/~jkvirtan

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    Kuopio, Finland
  • Interests
    Bodybuilding, WW2, drawing
  • Occupation
    PhD student

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  1. I'm playing CMBB using Biltong's Campaign Rules, where you play a QB after QB as Germans using predetermined parameters. Lately I've had two strange battles. First is a battle with German pure armor against Russian armor. I (the Germans) had 50% casualties and 10% ammo. I gave one set of orders for my tanks, watched the turn and then the game ended. A ceasefire and total defeat! WTF? I didn't even have a chance to try to advance and win at least one flag. That wouldn't have been impossible. Then the second one. This time the Russian assault. Again I have 50% casualties and 10% ammo (both these battles have been in winter 41-42 in extreme cold and blizzard). I've got a mix of Germans and Italians against lots of Russian armor troops. I have a lot of AT and AP mines and barbed wire, which I used around my defences. The game lasted 45 turns and I didn't see a shadow of enemy during the whole time. This is the map after the battle. The Russian troops are all exhausted and far away from my troops. This was the most boring battle I've ever had. Has someone else encountered this, especially the last one?
  2. Well, well. The next battle after the one above: 5000 point allied assault with 150% high quality Soviet troops (armor, mechanized) against my 50% green German+Italian troops (armor, mechanized) and 10% ammo on a huuuuuge map in extreme cold and blizzard. So my luck continues... This time I have 3000 points worth of arty (about 20 FOs!), so I'm not that nervous about the assault. Those Italian peashooter tanks and TDs don't raise my confidence very much, though... I have A LOT OF minefields, roadblocks and barbed wire around my defences, so let's see those Russkis pass those! Too bad that I didn't get most of my battle group tanks and assault guns. Of course the trucks and the Kubelwagen showed up...With delayed armor replacements I may be in trouble in future battles.
  3. Hwo bad luck can one have? I'm in February 42 at the moment. I've had three battles in a row with 50% troops and 10% ammo, blizzard and extreme cold. In every battle the Russkis have had 150-200% more troops. Plus I've only reveived green replacements. In the battle last night (Allied probe) I was defending a hill with about 80 men, 2 PzIIIJ's, one StugIIIB, one PzIIc and one one 251/1 halftrack. Like I said I had only 50% troops and 10% ammo. I had only one HMG. I surrounded the hill with barbed wire and mine fields on two sides but had to left the right flank "unwired and unmined". I couldn't believe my eyes, when I saw the partisans coming! They were literally flooding the base of the hill. I let them come until the barbed wire until I pulled my PzIII's to the front and let them shower the Russkis with MGs. I would have given my Führer's mustaches for some artillery. That would have been a carnage! The partisans had divided in two groups and were attacking from the front and from the right flank, which was open for them to come. I had to withdraw my tanks from the front and drive them to the right flank to defend that. All the time the AT rifles were hitting the tanks, at least ten rounds per turn bounced off the armor. Luckily, the tanks survived. When the tanks withdrew from the front, the partisans had it easy to pass the barbed wire. I had some troops in trenches waiting on top of the hill, but with low in ammo I let them hide until the very last moment. Of course my only HMG soon got jammed due to extreme coldness and was captured with a platoon commander and one squad. I already though that this is now the end, when to my suprise, a ceasefire and the result of the battle: Major Victory! My about 80 men plus some armor with 10% ammo against over 1300 men, and I got a Major Victory... One of the PzIIIs killed over 230 partisans and the other over 150. What a great battle! But I hope that with the next battles I have a bit more luck with the dice
  4. Same problem here. Any idea where we can locate the vcl.60bpl? </font>
  5. I knew it!! :mad: I knew it!! :mad: I knew it!! :mad: Seriously Jig: See No 5 BCR’s Goal is to: 1. Enable players to play a Campaign from June 41 through all of the CMBB terrain until the final day of battle in Berlin. 2. Make sure that the Campaign never becomes Boring – the difficulty must increase, it must be varied and the Campaign must end in a climax. 3. Keep the Campaign as Historically accurate as possible. 4. Keep it short and simple enough to allow most players to understand and use it. 5. Enable anyone to Expand or Modify BCR to his own taste. 6. Provide Excitement, Tension and just good old-fashioned Fun! </font>
  6. Thanks! (My previous thanks was for the dice program that now works. Slow typing from me also ) I may try that last option where you use the scenario editor. I don't know, but maybe one could do so that the "extra" arty worth 200 points enters the battle as a reinforcement with a certain chance (50% perhaps or maybe I roll the dice again ), so it wouldn't be automatically available...? I don't have the CMBB with me right now at work and I haven't used the scenario editor very much, so I don't know if that's even possible... [ February 13, 2003, 05:25 AM: Message edited by: JigVictor07 ]
  7. I've read the instructions and the posts here many times and I still don't get it all... I may be confused with the same things as Lt Bull, but perhaps this is a different thing. I rolled the die and got all the parameters down for the first battle. The force size ended up being 2000 points (see lower). Battle type ME. Armor/German/Infantry. Inf Co & Armor: 653 Attached units: none Infantry/Support: 225 Vehicle: 200 Armor: 150 Arty: 550 Purchase point total: 1778 Provisional force size: 1778 (rounded up to 2000) I then run a 2000 point QB with the parameters and get the unit types for the Task Force. Now, I'm going to set up the real battle. I have 550 points for (large) arty, but the maximum that CMBB allows for 2000 point QB ME is 350! Also, what I got in the first QB (to determine the Task Force units) was one 81 mm mortar spotter. What do I do when I set up the real battle? Do I purchase only one 81 mm mortar spotter and use the rest of the points for what ever I want in that category or do I only purchase more of those same spotters? What about the 350 point limit mentioned above? Will I just lose the remaining 200 points? What's the point of getting a lot of points for arty (550 in this case) if you can't use them all? Am I missing something obvious here? :confused: [ February 12, 2003, 02:56 PM: Message edited by: JigVictor07 ]
  8. For me it says that brlnd.dll or something like that is missing (I'm at work now and can't chech it).
  9. I had the same happen in the Seelow operation, where the bomb fell behind the tanks and damaged their guns. I have a pic of the bomb blast, but I'm playing the battle as PBEM, so I can't post it yet. But soon. JV
  10. I'm sooo glad a kind soul from the USA offered to send me the US version of CMBB. A courier (never had anything delivered to me by a courier before!) rang my doorbell at 7.00 this morning and handed me the package with CMBB inside. Too bad I had to go to work before I had time to install it
  11. You're welcome I killed only 6 of his men :eek: I feel ashamed and humiliated
  12. I think I need to add that they were not anywhere near the border, so they could not have run off the map And besides, there was no action between the turns they disappeared. I'd like to see an answer from the game developers also, if they knew what's causing this phenomenon.
  13. I'm sure if I followed that advice here in Finland, disappearing troops would surely not be my biggest problem
  14. Hehe, I was afraid that this might not be taken seriously But I'm not making this up...
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