tedrik
-
Posts
22 -
Joined
-
Last visited
Never
Posts posted by tedrik
-
-
Oh my - that's rich :eek:
Mothers should be abolished
Happy 21st, STIX !!!!!
Cheers
Ted
-
Hi - As GM for the CPX,I have spent the last months setting up a lot of battles for PBEM and TCP/IP play.
I do not like the Tournament save because the first player can look at both players set-up and I have used a different method to avoid this.
One of the players, Rob Hall, pointed out to me that others might like to use this method.
So I thought I post this here
(sorry if this is a bit longwinded)
I will do this by way of example:
(It is important to know which player gets the file first)
For this example I will choose
Allied = 1st player and Axis = 2nd player
This is the method:
Create a scenario in the editor and save this as an ordinary save, NOT tournament save
Now start a game in the usual way:
Click "Play Game"
Select your scenario from the CM listing.
Click "Play Scenario"
This brings up the General Briefing.
Click "DONE"
Choose the nationality for the 2nd player,
in this case "AXIS"
This brings up the connection choice.
Choose "Hotseat"
This brings up the Axis Briefing.
Click "DONE"
This brings up the Axis password choice.
Choose a password (write it down somewhere
The Game now opens for the Axis player setup phase
Click "GO"
This brings up the Allied password choice.
Choose a password
The game now opens for the Allied player setup phase.
Save the game using ALT-S
That's it.
This SaveGame file will now open for the Allied player setup. (if I had wanted the file to open for the Axis player setup I would have chosen ALLIED at the nationality option above)
This GameFile can now be used like any other Scenario file. You can play PBEM, TCP/IP or Hotseat. It will open for the side that was current when the game was ALT-S saved.
It will start with the setup turn for both sides - but the passwords are set and the file can not be opened by anyone without the password(s).
Phew - this is a bit longwinded
But if you want to send out a scenario that is 100% secure - this is how you can do it.
Happy gaming
Ted
------------------
'Every attack ends in a defense'. Clausewitz
[This message has been edited by tedrik (edited 03-03-2001).]
-
..... and I'll be proud to lead you
wonderful guys into battle,
anytime - anywhere!
------------------
'Every attack ends in a defense'. Clausewitz
-
Madmatt wrote:
You mean my Java coded Real Time Bar Fight Simulator Madmatt Mission: Beyond BiteMe ISN'T going to be published?!?
Madmatt, should it not read:
...Java coded Real Dime Bar Fight Simulator?
------------------
'Every attack ends in a defense'. Clausewitz
-
HAPPY MAD-MATT-DAY!
I'll play a Quick Battle and kill a Tiger in your honour
------------------
'Every attack ends in a defense'. Clausewitz
-
....this one struck a chord in me:
Technology.... the knack of so arranging the world that we need not experience it.
(Max Frisch. Homo Faber 1957)
------------------
'Every attack ends in a defense'. Clausewitz
-
Hey, there are some cool names on this forum.
I've got no worries though. There has been a Meyer in any wargame i've ever played that had Germans in it. Even Napolionic
Hauptmann Meyer at your service. Jawohl
------------------
'Every attack ends in a defense'. Clausewitz
-
My copy arrived after two weeks.
No idea how many brits. Quite a few I would think.
-
I like the HTML idea, but I have not been able to print it. (Does anyone know how? Please tell me. Thanks)
------------------
'Every attack ends in a defense'. Clausewitz
-
It's Good News Week.
Congrats Madmatt, Kwasidog and CM. And all of us of course
------------------
'Every attack ends in a defense'. Clausewitz
-
Thanks for pointing out this excellent site.
Market Garden is not forgotten.
tedrik
ps. 1 min silence observed.
-
actually, the armour penetration
of a modem round is 14,4kbps for the standard 56mm and the more recent 90mm.
penetrates any PC armour at global distance.
( and some Mac's)
------------------
'Every attack ends in a defense'. Clausewitz
-
ok. here's my 2c
premade maps for quickbattles
more multi-feature terrain tiles
delete elements from Comp. and Bttn. in quick battles
and russians of course
------------------
'Every attack ends in a defense'. Clausewitz
-
he, mike8g, you beat me to it.
good man
------------------
'Every attack ends in a defense'. Clausewitz
-
hi,
here are translations to german phrases not mentionde so far:
Auf dem Sprung - on the double
Los, bewegung Maenner - ready- move your selves men (or move your arses!)
Auf gehts - lets go
Vorwaerts, marsch - forward, march
(this is my favorite):
Die schlachten uns ab - they are slaughtering us
Wir werden alle sterben - we're all gonna die
Nichts wie raus hier - lets get out of here
Volle Deckung - (take)full cover
Hilfe, retted euch - help, save yourselves
Nicht feuern - don't shoot
Feuer einstellen - stop shooting
Spart Munition - save ammo
Feuern auf Befehl - shoot on order (only)
Ich bin verwunded - i'm wounded
Ich bin getroffen - i'm hit
Die haben mich erwischt - they got me
Nicht schiessen, wir ergeben uns - don't shoot, we surrender
Wir geben auf - we give up
Ergebt euch - surrender!
Waffen fallen lassen, haende hoch - drop (your) weapons, hands up
Habt ihr noch muni - anyone still got ammo
Meine Waffe ist leer - my weapon is empty
Ich brauche Munition - i need ammo
Nahkampf - close combat (CC2?)
Im Nahkampf ausschalten - destroy in close combat
Ja, volltreffer - yes, bullseye
Den haben wir erwischt - got him
Achtung, Mienen - caution, mines
Tretminen - anti-personell mines (literally it means "step-on-mines")
Granatbeschuss - mortarfire
Feindliche Jaeger - enemy fighters
Achtung, Flugzeuge - caution, airplanes
Ausschwaermen - disperse (mind you, they say that even when they are dug in!)
Nach den Seiten sichern - secure the flanks
Jawohl Herr Unteroffizier - yes sgt.
Fuers Vaterland - for the fatherland
Steht auf und kaempft - stand up and fight
That's pretty much it. The .wav files are no. 2000 onwards.
------------------
'Every attack ends in a defense'. Clausewitz
-
hi, if i play US i go for Shermans in threes,
good value for the price. on low point games i like M8's, fast and still a good punch. not so keen on TD's - open tops are very vulnerable to mortars and inf. fire.
for the germans i agree with Abbott - Tiger I and StuG are hard to beat. Panthers when i need mobility. on low points StuG and Puma are my favorites.
------------------
'Every attack ends in a defense'. Clausewitz
-
finns. with german kit. best of both worlds.
roll on CM2
tedrik
------------------
'Every attack ends in a defense'. Clausewitz
-
hi pillar,
quite a tricky question. i find RTS mentally more demanding because i get so frustrated when i can't keep up with the mouse-clicks.
if i look at what system makes more demands on my mental skills i have to say turnbased.
before i got hooked on CM, the game i played most is CIV2. AoE2 is an exception because of the pause feature. i play AoE2 like a turnbased game - PAUSE, give orders, unpause until orders are executed, PAUSE. bit like CM in fact, sans movie of course.
so for the poll: WEGO for me.
cheers
tedrik
------------------
'Every attack ends in a defense'. Clausewitz
-
hi,
some years ago i worked for the youth office in london and had to defend myself in a diciplinary hearing against allegations that my use of fantasy role playing games to motivate young people could be seen as corrupting their values. i was in trouble until i said "i believe that killing and war should stay in the realm of fantasy where it belongs." people seemed to understand that one. this probably holds true for wargames and thus CM as well i think.
as for very young people i think the important thing is to help the YP's understanding with guidance and patience.and truth.and example.
cheers
tedrik
------------------
'Every attack ends in a defense'. Clausewitz
-
hi
i'd like to see the detailed gun hits turned off in full FOW. as was said elsewhere, if the soldier on the ground couldn't be sure i don't want to know the detailed info.
cheers
tedrik
-
hi andy
maybe the first battle should be at home.
i've played the CM AI for a while now but not PBEM. wouldn't mind having a go.
cheers
tedrik
------------------
'Every attack ends in a defense'. Clausewitz
Realese date for CMBB in the UK. and the rest of Europe.
in Combat Mission Archive #4 (2002)
Posted
You've got to be kidding!!
What have we here? BTS is now plugging in to the Great Commercial Rip-off? Is that what a certain amount of success has done to the once decicated web-community games development? Oh dear, oh dear!
You know what? Keep your game!
Bye
Tedrik