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Jäger

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    Driving a Tiger and destroying tommycookers

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  1. Perhaps I should try and explain myself and my reasons a little bit better. What I meant by “Blood and Gore” which some people seems to directly relate to hack & slash was, that when soldier is KIA or WIA I want to at this level of games feel like I have really lost a soldier, not just another number. I want the soldiers to scream for their mothers, so that I will know for certain that I have let them down. If I want number crunching I play TOAW. Why I don´t like the turn basing, that is because in a fight you do not have unlimited time to think. I want to use my Fingerspitzengefühl, not my head. Try to play a RT game with a human opponent and start pausing every 60 seconds. He will not play with you again. I never compared Combat Mission to Panzer Elite. It’s like comparing Apples and Macaronis. I am not a fan of RTS, I have only played Dune II. I am not a Quaker, I have only played Wolfenstein 3D. I said my opinions about why I will not buy this game, and why I do not like it. I am not trying to make the programmers change it. I just said my opinion and flaming me or insulting me, will not make me change my mind. ------------------ Praeterea censeo Carthageniem esse delandem
  2. I first heard about this game in the Panzer-Elite forum, later a friend of mine told me about it and he was very enthusiastic about it. So I downloaded the IMO huge demo and tried it out. I played each scenario once for both sides, then I deleted the demo from my harddrive. Why you ask? I found it to be really dull. Never once did I panic, never once did I have the feeling “Oh sh!t, oh sh!t OH SH!T”. I find the ranges that the battles are fought on to be way to hampering, there’s hardly any tactics left on these ranges, just IMHO a slugfest. I understand that there must be severe programming difficulties to model each soldier, and that it would need a lot of computer juice. But still I find the usage of squads to be both unrealistic and boring. Where is the fun in not being able to see all the blood and gore, where is the fun in not seeing single soldiers breaking and running for cower while his more experienced squad mates stand their ground? Then there is the problem about a turn-based tactical game. Which I find to be well, boring. There is no fun or realism in being able to have unlimited planing time each 60 seconds. When I play a tactical game such as this I want to be nervous, I want to improvise while my men are dying, not to be able to plan every turn in unlimited time. I will not buy this game for the reasons above, the reason which I find to be the most hampering, is the turn-based. If the game had been in real-time, with the ability to pause and issue orders, I would have loved the game, I would have complained about the other points above, but I would have loved it. ------------------ Praeterea censeo Carthageniem esse delandem
  3. I have a slight problem... I´m trying to make complete lists of divisions that participated in WW2, but I have ran into wall when it comes to US and Commonwealth divisions. If anyone out there knows of a book or a site on the net, with some information concerning US or CW divisions it would be appreciated.
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