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GregB

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  1. I've been following the other related thread too, but I'll post here as it is the more recent... Same problem - view screen goes white over a short time period (looks like each of the textures getting deleted, one at a time). The problem has so far only occurred in "All or Nothing", but then it's only the 3rd scenario I've played and easily the largest. Quitting and restarting the game usually, but not always, fixes it. If it doesn't fix it then I can run another 3d game and that will clear the problem for a while. Problem occurs virtually every move in "All or Nothing" if I do a lot of scrolling around. However it is almost eliminated by avoiding scolling and using ctrl+click to jump around the screen. The problem then becomes fairly infrequent. Scrolling in this scenario is sluggish at the best of times and there is a noticable further slow down just before the onset of the "whiteout". My system is Voodoo 3 2000, Celeron 400, 128MB Ram, latest Voodoo drivers (downloaded last week), DirectX 7.0a, Windows 98.
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