Apologies if this has been discussed elsewhere; I can't seem to do a search on this forum, it just goes away forever...
Likewise, apologies if I'm missing something obvious from the game manual. As the game is backordered, I'm still playing the demo.
Anyway...
Has anyone else encountered LOS ass-pains?
While playing village of (mumble), I wanted
to get a mortar unit into position where it
could both smoke (somebody) and then lay down HE on (somebody else) next turn. After the unit was in position, I went to use the smoke, and, "vision blocked". The line was red right from the position of my unit. Turns out, his vision was blocked by the terrain --he was sitting near the edge of a tile with a barely perceptible "bevel" to the next terrain tile. To get LOS I had to move the unit, oh, one "man length" forward, and then he could see. But that wasted a turn for that mortar.
What, are these guys eyeballs in their toes? The unit's location was "tall pines", but I did move him to a spot where there were no actual trees blocking his sight, as evidenced by the fact that the problem was solved by inching him forward that tiny amount.
Is there a way to determine what a given units LOS will be when he gets to a certain location?
Am I doing something stupid, or missing something obvious?
Anyone else had this happen?
erl